extra lives ( to avoid early booting)
Within the settings of each game the user will be able to allocate all players extra lives. Extra lives allow players to exceed the direct boot time but not the Autoboot time.
It works in this way:
e.g.
Game settings: 2 min direct boot and 5 min autoboot - 1 extra life to each player
Player A exceeds the 2 mins for the 1st move - automatically he uses his extra life and cannot be booted until autoboot.
Player A exceeds 2 mins again and now all players can boot him from 2 mins onwards or wait for autoboot.
The amount of extra lives can be any amount as deemed by the creator and effectively allows players one or more opportunities to survive being disconnected to warlight or any other issue that will not allow him/her to complete the move in time.
This will help reduce the issue of insta-booters in realtime games especially shorter versions. Obvously it is only a short term fix from being booted, so allows games to flow quickly but protects players from acts of God :-) yet keeps the idea of real time games be completed within a certain time.
If there is no autoboot time, then extra lives cannot be allocated (unless Fizzer or someone else has a better idea).
I don't see any use for this in Multi Day games, only for real time.
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powerneg commented
additionally, a system message could appear in chat when someone becomes bootable
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Anonymous commented
Brilliant idea! :)
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rebojones commented
The idea of making process of "lives" being lost through either player action (clicking by opponenents) or automatic. The version above was based on solely automatic losing of a life as a player exceeds the direct boot time (2min, 5min, 10 min etc) but could incorporate the option of only losing a life based on others decisions - thanks to RvW and Perrin3088 for that!!
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Major Risk commented
Great Idea! :)