Make Reconnaissance Cards more flexible
Right now the Recon Card shows one territory and its adjacent territories for x turns, where x is the value set by the game creator.
The duration of the card effect is already variable, but the range of the effect (1 territory deep) is always fixed. It would be more interesting if players could trade shorter durations for an increase in range. Example: The game creator sets the card value to 4. Now when a player plays a recon card, he can choose between the following options:
See one territory and its immediate neighbors (range 1) for 3 turns. (1 + 3 = card value = 4)
or
See one territory, its immediate neighbors and the territories adjacent to the neighbors (= range 2) for 2 turns (2 + 2 = card value = 4)
or
See one territory, its neighbors, its neighbors' neighbors and its neighbors' neighbors' neighbors (= range 3) for 1 turn (3 + 1 = card value = 4)
Obviously, the minimum card value would be 2 (1 turn, 1 territory deep).
Completed in mod "Custom Card Package 2"
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anonymous commented
i like the intension