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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

864 results found

  1. Allow teammates of an AI to use abandon, blockade etc. cards FOR the AI.

    Pretty straight forward. We need o be able to play all/any cards FOR an AI that plays them poorly.

    26 votes
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  2. Invite list, sorted by clan

    Now that we have clans it would be great to be able to sort the invite list by "clan". That way we can find members of a clan easily.
    Until now we used "sort by name" but with the clan logos lots of people are not using the "clan tag" so that's not possible anymore.

    6 votes
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  3. Expanded functionality for Orders List

    Currently, when you click a Deploy or Move order in the list of orders, it will show a rectangle or arrow visualising that order. Two improvements seem possible:

    Provide visual feedback for other kinds of orders as well. For instance, in a big game seeing "Play a Spy card on Player for x turns" doesn't tell me much, it would be really helpful if the player list could scroll to and highlight the player in question, or when I doubleclick, select all his currently-visible territories. For a Surveillance or Reconnaissance card it would also be really helpful if the map…

    1 vote
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  4. Option to highlight the setting: AI surrenders when one human remains

    Normaly its turned on so it easy to overlook it, but to fight an AI to the end its no fun, its just wasting time and gets really boring. To prevend to overlook this not so important setting, it would be great to highlight this setting.

    3 votes
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  5. live turn by turn game information on Query game API

    RP guild are working on a victory points system. That means setting games whith a limited number of turns were the winner is not only defined by war but by different scores which show certain aspects that offer a deeper and roleplayable environment like polithics, economy, science or trade.

    This would be developed on an external website that would interact with warlight thru the different available APIs. At this moment, Query game API can feed every detail from a game, but only when the game is finished. This must be obviously like this because otherways would be an easy way…

    24 votes
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  6. Mark fogged territories as "assumed to be Player X"

    Ability to color-code a fogged territory to indicate that it's assumed to be enemy player X. Allow the 'visible income' calculator to work off it, so players don't have to manually add up all the territory income they think the enemy has. We all do this anyway, so why not allow us to share the info with our teammates and have the computer do the math?

    10 votes
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  7. Multi-transfer

    New local deployment feature is good. But I think it can be better if it accompanies with Multi-transfer, which works like supply lines. Transfers will be canceled if territories in your supply line get cut.

    41 votes
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  8. Balanced Round Robin Pairing

    Currently, Round Robin Pairing is "greedy". This means that the game just starts looking for games and as soon as it finds valid games, those games are locked in.

    This might mean that players might get paired at all at first, which is not a necessary thing if a more balanced pairing algorithm was used.
    The problem is rather visible when running a Round Robin tournament with 4 players and up to 2 games at a time, where you will find that every player starts off with two games, except the last player, who doesn't get to play in any…

    1 vote
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  9. More Visibility to Seasonal Games - Add to Templates and Auto-Games

    Make all of the past seasons set templates saved in the database.
    Make 1 auto-game be the current Season Ladder template.
    Make 1 auto-game a rotation of the previous season's templates.

    1 vote
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  10. Blacklist expiration date (Players get un-blacklisted automatically after X months have passed)

    Any Player in a blacklist should be un-blacklisted when a period of time has passed. As an extra it can be the same Player who customizes the amount of time the offender should be blacklisted, from 3 months to 3 years for example.

    Without an expiration date of blacklist, veteran Players will finally be blacklisted by everyone, having to open a new account and losing all the progress made. It also prevents blacklisting because you do not wish to blacklist someone just for a little trouble you had.

    Maybe I have been blacklisted by people for things that I had…

    3 votes
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  11. option to keep order priority card when it fails to give you first action

    it's incredibly frustrating to use an order priority card on the same turn that your opponent does and not get first order because of it, in such situations there should be a setting available by default that you get to keep your order priority card so you can use it later in the game.

    5 votes
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  12. add/remove players from message group chats

    as mentioned in
    http://warlight.net/Forum/Thread?ThreadID=10604

    be able to remove yourself from a group chat, or if you're the creator of the chat, to be able to add more members to the chat.

    34 votes
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  13. 6 votes
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  14. AI API

    Provide an API which supports user programmed AI. So Features like AI Tournaments or decide which ai will play if i get booted/surrender/be on vacations.

    12 votes
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  15. Google Play Games

    Add Support for Google Play Games (Archivements etc)

    1 vote
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  16. Improved view of territory picks

    More information about idea + discussion in thread:
    http://warlight.net/Forum/Thread?ThreadID=6430&Offset=0

    It could be very useful feature for small, tactical 1v1 and 2v2 games.

    10 votes
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  17. Allow the "vote to boot" option for real-time games

    There have been several real-time games in which a trolling player will wait and immediately boot active players (especially in large games where players are chatting and trying to coordinate there moves) who have elapsed the "direct" boot time by a few seconds. This could also allow players to reach a consensus for whether or not a player is actually active in team based games. And of course game creators could be able to specify not to use the vote to boot option.

    6 votes
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  18. 3 Ideas for Improved Gameplay Experience

    1) The chat should be added as a sidebar. Opening the chat window blocks the entire map, making it difficult for X amount of teammates to discuss strategy (when strategy is the key component to this game). Why not have the chat option easily available on the side of the game so you don't have to open an annoying chat menu every time you want to say something. Communication is key to winning team games, so why not improve your communication methods.

    2) If your teammate becomes an AI, it is a pretty much guarantee loss for your team. The…

    6 votes
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  19. BlackBerry Client

    If Warlight is on Iphone, Windows Phone and Android put it to BlackBerries? Even if its only the Z10 and Q10

    1 vote
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  20. Allow forum thread creator to collapse posts

    Simply allow the creator of a forum thread the ability to collapse any post within the thread. The post would then be reduced merely to the poster's name and timestamp. Readers would be able to expand posts individually, or to expand the entire thread.

    The current forum is not heavily moderated, and allowing thread creators to blacklist posters or lock threads merely gives trolls further opportunity to do what they love best.

    This solution would not censor anyone, nor would it create more opportunities for trolling. It would simply allow thread creators to streamline their own thread to keep it…

    17 votes
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