Warlight Generals
Like commanders, Generals are a single unit representing non-decreasing armies. However, there are a few differences:
The General would be obtained by card piece. The player would then select the territory where the general would be placed. This would make a game interesting, as this can make or break a game.
The General would represent a customizable amount of armies. It could be 5, 7, or another amount of armies.
If the General is eliminated, the game would continue, so losing players would not play on in a losing position knowing they can win simply by killing it.
I hope this sounds intriguing!
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Tim commented
Possibly after a General is killed in battle the number of armies the player receives in subsequent turns would be decreased (either by a set number or by percentage). This could be for all future turns or for a set number of turns. This would replicate the internal chaos that would actually occur after a General is killed in battle.