What would you like to see in WarLight?

Clan Manager Improvement

Clan Manager -> Founder of the Clan.

Add one more sub-type to all the members ; "Class". In other words a Member has two sub-types ("Title" and "Class"). "Class" works as a Variable and is optional to use for the clan.By standard this could just be "Class", and if you need to seperate it you do it manually. (As with titles) Option for Visible [On] or [Off] on Clan-page.

Add Sub-Manager. He basically has same authority as the Clan Manager by standard. Add/Remove members. Set titles and classes. Cannot remove another Sub-manager nor the Manager (Founder).

Add Class-Manager. Can only affect the members with the same chosen "Class/Variable" as he has been granted by the Primary or the Sub-Manager. Cannot affect Sub-Manager even if they are in the same class. (Change titles, remove player, may transfer him to another Class one-way)

OR

Add a new Sub-Manager and give him the following options, then also a name so you can use the same template for other members if desired. (Sub-Manager will never have authority over the Primary Manager)

Option #1 : Pick Class to have Authority over.
[Any Class] or [Specific classes]

Option #2 : Set titles
[On - Anyone], [Classes Only] or [Off]

Option #3 : Forum authority (Remove threads to trash, hide spam)
[On - Anyone], [On - Classes Only] or [Off]

Option #4 : Invite members
[On] or [Off]

Option #5 : Remove members
[On - Anyone], [Classes Only] or [Off]

Option #6 : Set Classes
[On], [On - Classes Only] or [Off]

Option #7 : Set Titles
[On - Anyone], [On - Classes Only] or [Off]

Option #8 : Add Sub-Manager
[On - Anyone], [On- Classes Only] or [Off]

Cannot give him more authority than himself.
Example : If his settings are [Off] in an era, he cannot make his settings [On].
Example : If his settings are [On - Classes Only], he cannot make [On - Anyone].

Same goes with Option #1 ; [On - Anyone] is disabled if he doesn't have that option himself. He cannot give him authority on more Classes than what himself has.

This way we only need one Sub-Manager for everything. If you want to have a Forum Manager with authority on everyone in the forum only :
Option # 1 - [On - Anyone] & Option # 3 [On - Anyone] . All other Options [Off]

This way you can have different divisions in the Clan and much more organization.

83 votes
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    PharaohPharaoh shared this idea  ·   ·  Admin →

    6 comments

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      • ThulkThulk commented  · 

        Definately a must have for Clans to flourish, which is in the best interest of the devs AND the players !
        As it is now, the Clan system is minimal : with some refinement, it would become a huge asset for Warlight to improve its player base.

      • WarpheadWarphead commented  · 

        Good proposal, really good initiative Pharaoh. This is really something that has to be done :) Wonder why the clan-manager system is the way it is today, there is a few clans already with 0 members. => More money for Warlight if clans get ruined. Sincerely hope this is not the reason :)

      • PharaohPharaoh commented  · 

        Also ; another thing came to my mind as I noticed the title is limited to X amount of characters, yet it can hold 2 charcter in the second row, making the limit bit too short. Appreciate if this would be limited to two full rows instead of 1 full row + 2 character in second row. Picture to show : http://s26.postimg.org/qcrd85xpl/Title_improvemtn.png

      • PharaohPharaoh commented  · 

        Lord Cederic Praelius ; Indeed. I hope Fizzer and his team will look into this and put some work to accomplish it. If its too much ; hell I can even try to help with the Javacoding myself If i get some sourcecode. Personally I'd like the second suggestion to have the options in the list, that is designed so anyone can personilze their clan. But I made a picture of how it would look if the first option is chosen. http://s26.postimg.org/spvity7zc/Example_of_Clan_Manager.jpg

        The lower stage cannot affect the higher stabe, either can Stage A affect Stage B. And if there is mutliple classes then they can be affected by different managers. But as I said, the second suggestion is probarbly easier to implement and much better.

      • Lord Cederic PraeliusLord Cederic Praelius commented  · 

        This would add a whole new element to the game, which it is sorely lacking. As it is, the clan system is rather bare, and while it can be made interesting by the users' themselves, it would be nice if there were some tools to help.

      • PharaohPharaoh commented  · 

        This system would be perfect for the Hierarchy we have in the Roleplayers Realm and other Clans aswell. I hope you'll be able to Improve the Manager system. As it is for now its way too vulnerable.

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