New map-making/ template features.
One-way connections
-Territory A can attack Territory B, but B cannot attack A. (think of it like a bomber attacking ground troops)
Triggers
-if Player A controls Territory A, then Territory B's wasteland is reduced
-if Player A controls Territory A, then Bonus A's value increases/decreases.
-if Player A controls Territory A, then several connections become available. (think of Territory A being a switch or a key, opening doors to previously inaccessible rooms)
Removing territories
-The ability to create a template where certain territories on the map dont exist. this allows players to have quicker games on bigger maps they may like.
-This could also be a trigger (where they can also re-appear) similar to the connections.
Setting a map's 'preferred' play-style
-When starting a game and looking at the list of maps, FFA, 4FFA, 2v2, 3v3, Diplo, or Lotto (:/) would be written next to the map. While you wouldnt have to play the map that way, it helps the map creator get across what they think the map works best as.
Map creating rewards
-Maybe new achievements, forum emblems, or player colors for map makers.