Swap feature - Allows you to swap adjacent terrs with a teammate - so one doesn't have to kill the other.
When a teammate "rescues" weaker teammate by attacking towards him, it can be useful to keep the weaker teammate alive by swapping. In this case, there would be a third choice added to the "attack teammate/pass to teammate" menu called "swap with teammate". Both mates would have to select it. And it would be contingent upon both not being attacked and killed by the opponent prior to the turn. It would in effect be the same as each transferring to the other and if successful, the terrs would swap. This would not be used all that frequently but frequently enough to make a difference. Keep it in mind when you are playing and you will be surprised at how often it would work.
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bliss1 commented
makes sense. like it.