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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

864 results found

  1. I wish I could change the sound settings. For example, I wish only the timer sounded and no other sounds.

    I wish I could change the sound settings. For example, I wish only the timer sounded and no other sounds.

    3 votes
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  2. Warzone Idle: Rework the Mortar

    Warzone Idle: Rework the Mortar

    I see the Mortar feature in Warzone idle as flawed and not worth your time investing into an idle game. Here are proposals to make the Mortar feature more viable in use.

    1. Mortars have a 100% chance of success, meaning your money isn't put down the drain.
    2. Mortars can hit anywhere (you can see on the map) that has not already been conquered. However, instead on the base 20% reduction, the reduction is higher closer to the mortar, and lower as you get further away. More expensive mortars (as maps may have multiple) deal more…
    3 votes
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  3. Power Upgrade Fog of War

    Allow us to spend AP on an upgrade to make Fog of War reveal more territories when used. Currently Fog of War only reveals so-much of the map, so spending AP on upgrading a power that lets it reveal more per-use sounds helpful.

    3 votes
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  4. WZ Idle: confirmation before spending coins on powers

    I have double-tapped by mistake when using superpowers, accidentally spending a large number of coins. The worst is fog buster since the second use has so little benefit.

    A confirmation dialog would fix this (maybe only for large amounts of coins) but other ways likely exist.

    3 votes
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  5. Rework dig sites tab

    Basically I don't think many players prefer the name of the dig sites to the actual info about the dig site. Instead what should be perhaps implemented are numbers in following order all in same row (keep the size of the dig sites tab the same):
    1. Poor %
    2. Common %
    3. Uncommon %
    4. Rare %
    5. Epic %
    6. time in hours required for digging

    Use the same color (grey, white, green, purple, pink) instead of words and then white again for number of hours. :)

    3 votes
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  6. Multiple controlled personalities

    Simply put have it so one person can control two separate military armies exclusively pre-planned in multi-day games. Limit the number of controllable militant powers to 5, a pregame lobby required to pick colors (first person gets first choices, doing picks for colors would just be tedious but automatically gives favorite colors). Make throw a limit to make it up to 60 militant powers per game, pregame show it as <name> then the next line if said person picks it up would be <name> [small number 2 custom character floating either higher or lower or even just a different color]…

    3 votes
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  7. Specific Autopilot Tools

    The AI is useful for some things and terrible at others. A lot of the time you have to go and edit what it's done and this can take nearly as much time as just doing it all manually in the first place.

    It would help a lot more if it could add specific, limited things to the order list and then I can mix/match as needed based on the situation.

    eg "Add moves to Conquer all neutral territories"
    "Use all remaining gold to build cities on non-border territories"
    "Deploy reinforcements equally to all border territories"

    etc.

    3 votes
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  8. List Quick Match Templates on Start Page

    When going for Quick Match...the active templates are hidden. I woul like to see the active templates. Please show them on the start page. This is information under the button: https://www.warzone.com/MultiPlayer?Quickmatch=1# shows the templates.

    Please list this info on the start page. Thank you!

    3 votes
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  9. Winner/Coins in round robin tournaments

    Right know the winner of a round robin tournament get's nothing but bragging rights. It would be nice to create round robin tournaments were the 1st, 2nd and 3rd place received coins. there could be a tie break system where first tie breaker is head to head and second is win/loss verses anyone over 50% for the tournament, if there's still a tie the players can split the coins

    3 votes
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  10. award xp in ffa to more than just the winner

    in large ffa 40+ there's something to be said for finishing 2nd or even 5th out of 300. there should be xp awarded to the to top 3-5% of players in games. obviously less the lower down a player finishes

    3 votes
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  11. Add a new setting to limit the amount of real time games a player is in

    Keep running into people that are playing multiple real time games especially on large maps and end up taking at least 7+ mins on first 10 turns. There should be a setting to prevent people joining games when they are in multiple real time games as these people are wasting everyone else's time.

    3 votes
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  12. Airlift cards with troop limit

    Airlift cards with unlimited amount of troops are unrealistic for diplomacy roleplay gameplay and benefit more the stronger players. Games with no airlifts allows for a different gameplay e.g. you can easily declare war on more powerful countries with colonies and just take the colonies without them being overwhelmed by the entirety of their force or it makes it easier to declare on someone who's not expecting it, so you need to manage your borders better. It can however feel a bit limiting to have no airlifts. Airlifts with troop limits would allow for a compromise between the 2 gameplays.

    3 votes
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  13. Option (maybe even on by default) to disable all sounds except "new round"

    I love Warzone and I think it's a great game overall except the sounds.
    On the other hand one sound is very useful - the one telling me that it's my turn. I'd love to be able to turn all other off without the need of external browser plugins.

    3 votes
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  14. Allow a "Currently in x games" Lobby Filter

    Allow players to apply a filter on their created games (similar to bootrate or level filter), to filter out players who are in more games than their determined limit.

    This would be useful, because players who are in too many games concurrently, usually play really slow and oftentimes their play-quality suffers, since they're not as invested in the game as those who are in fewer games. So they often play carelessly and surrender easily and may also be less communicative if the game requires eg diplomacy.

    Some players, like me, find that annoying and prefer quality over quantity and thus…

    3 votes
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  15. Artillery

    There is already a mod for artillery strike but I want it to be regularized. Basically, people can get a cannon (or other artillery) instead of 10 troops (or pay gold)(value changeable by settings). The cannon acts as 3 (changeable with settings) troops. When defending, the cannon will die last [except for commander] (3 other troops die instead of cannon, if possible. and if 3 would die when there is a cannon and 1 troop, only the troop dies. On offense, cannons can fire between 2-4 (changeable with settings) spaces away. Its attacks happen before troops. Cannons cannot be killed…

    3 votes
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  16. Allow each template to have a "time slider"

    Players get annoyed at me because I am slow. I think a lot of players would like to play faster and not use all the banked time that templates offer. So allow each user to set the amount of time they would LIKE to use for each template. Take Small Earth Commander and Bomb card as an example. Some people might like to play this with only 4 minutes banked instead of 5. Some people might like to play with only 3 minutes banked. So if a person who has the Time Slider set at 3 minutes banked gets matched…

    3 votes
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  17. WZ Idle: Auto-auto hardened level reward

    Tired of scrolling through the advancements page to toggle auto-advancements? Just beat Hardened USA[1] and as a reward, get a checkbox in the Advancements panel in the tab with artifacts and advancements, which toggles a set list of auto-advancements. Long press to open a window which chooses these, or an adjacent button to do the same.

    [1] Or: Dodecahedron of Doom; or every existing hardened level; or any 3 super-ascension levels.

    3 votes
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  18. Add MEAD to CW

    Template: https://www.warzone.com/MultiPlayer?GameID=35544369

    MEAD shares some similarities with SEAD, a highly popular template in CW among casual players. The inclusion of MEAD would provide these players with a greater variety of choices. While MEAD maintains certain resemblances to SEAD, MEAD's distinctive map design significantly alters the gameplay, justifying its classification as a new template.

    One noteworthy difference is the map layout in MEAD, featuring more chokepoints than SEAD. This, combined with the replacement of the reinforcement card with the sanctions card, effectively reduces the element of luck in the game. As a result, players are far less likely to experience losses…

    3 votes
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  19. Send Quick Match Players to Idle's Arena games. Especially 2v2!

    Tired of waiting for the 2v2 Bonus in Idle?
    Up vote this message and send us Quick match players to our game. So it can start now.

    3 votes
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  20. Analyses of past games

    I would really like to see the ability to do in-depth analysis of past games across all games I've played.

    For example. I'd like to see:

    -Won x % of games against players with winning percentage y
    -A list of all players I've ever played along with the number of games, their overall win percentage and my percentage against them
    -Sorting games by length (number of turns)

    I'm sure other cool analyses on past games could be made as well.

    3 votes
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