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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

864 results found

  1. 1 vote
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  2. 1 vote
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  3. Tactical Airlift

    This is a potential option to add to existing airlift parameters (like how long a diplomacy lasts etc.)

    The card setting would allow airlifts to be scheduled just like other orders during the turn.

    If the target territory has been captured during the turn, all troops are lost. If the airlifting troops are eliminated before the card is activated, then card is lost.

    Another idea for "tactical capability activation" could be the compounding of cards (save them up). So playing whatever number of cards together allows the option. But, this way, you are less sure if the enemy currently has…

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  4. Show the map to defeated players

    Give us an option to allow me to spectate the rest of the game once I've been defeated. Yeah, I could give information to living players, but this option could be disabled by default.

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  5. An option to hide levels/clan tags during a game

    It's annoying being a level 55+ in a FFA. You become a target, and it would be nice to be able to "fit in" and look more average. Or, if you're a low level, and feeling self-conscious, maybe you'd want to hide the fact. It should still be visible when visiting your profile page.

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  6. auto refresh in the game open game lobby / my games

    Just as the prposed idea for the my games page below here

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  7. Filter or multiple name selection for Tournament invitations

    It would be great to have a filter or a way to highlight more than one name at a time to invite people. I can sort, but I still need to go through and click each name individually. Would be great to be able to highlight a number of names at once or say "select top 150 names in my sort"

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  8. A new filter for "My Games" "Game Filter" drop down list: Not Eliminated, Messages, or My Turn

    A new filter for "My Games" "Game Filter" drop down list: Not Eliminated, Messages, or My Turn.

    Currently there is (many, but these 2 I need combined)
    1) Not Eliminated
    2) Games where it is my turn, or have unread chat messages

    These 2 need to be combined.. so when you get eliminated from a game they don't keep repeatedly keep popping up every time the other players in a game keep talking... it's annoying.

    The best filter (that I like using) is: "Games where it is my turn, or have unread chat messages" (just add, where I am not…

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  9. Ask users to confirm commands after booting

    Here's the issue -- you submit your orders in a multi-player game, and someone gets booted. The person that does the booting has an advantage b/c he knows about the boot, and can plan accordingly. Everyone else potentially is at a disadvantage.

    The idea: invalidate everyone's commands after a boot (save them but don't commit them, I suppose) so that everyone has a chance to review their commands knowing about the boot.

    Everyone would be given some amount of time to validate their moves. Simplest would be to reset the clock for everyone (the boot is in essence a move),…

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  10. Decorational Items

    Remember when you would have to make decorations for your maps in Inkscape? well instead why not make decorations in Inkscape to post on Warlight for others to use. I think it would be a cool Idea

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  11. Vacation Limit/Boot on vacation after a predetermined period.

    New feature aside from auto-boot that allows a player on vacation to be booted after a set number of days but not at the auto-boot, or direct boot. (So say direct boot is 3 days, auto-boot is 4 days, and vacations are honored up to 7 days. After 7 days, the player is auto-booted even if he's on vacation.)

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  12. round world

    When you scroll east or west the map wraps around.

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  13. AI alert icon

    In your 'My Games' listing, it would be nice to have an icon or some other indication for games in which you have been replaced by an AI.

    There's currently no differentiation between games in which you've taken your move and games in which you've been booted and an AI is now playing for you. If you miss that you've been booted (and I don't believe this is an event that you get a notification for), it's quite easy for such a game to get lost in your game list.

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  14. Bonus for Contiguous Territories

    Alot of maps it makes sense to start in a couple different areas, in case one of them is compromised. Then you can still expand in your second area freely. However, this is not very realistic.

    In real life, people got bonuses for having huge contiguous empires. Having territories not connected to the main empire was disadvantageous - more difficult to hold, re-supply, etc.

    So, similar to the bonus per territory contolled, can we implement a bonus for contiguous territories?

    Thank you,

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  15. exit game should be the first option in the mobile app menu

    Right now the exit button is at the end of the menu and i gave to scroll down. Either that, or a shortcut to my games from the game menu

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  16. AI Notification

    Please implement a feature that indicates when you have been replaced by an AI in a game. Specifically, when i open the My Games tab and can see all of the games I am involved in there should be a small notice (similar to the unread chat notices) indicating if I have been replaced by AI as a result of a boot.

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  17. account statistics in time

    Add time factor so I can set that stat are seen for last 6, 12, 18 months. So I can see progress.

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  18. Attrition for cut-off troops

    troops that have been cut off from the main army and are encircled by an opposing army or otherwise cornered should suffer from attrition, representing that they cannot get supplies. They might lose an army every, say, 2-3 turs that they are in this situation. I don't know the details, but you get the idea.

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  19. Be able to see how many territories are in a bonus in the map preview

    I was poking up a bunch of maps in the "Preview Map" mode, but I noticed that you can't see how many territories are in a bonus when previewing a map when you click on a bonus.

    I suggest this because larger maps tend to have many little bonuses inside larger bonuses instead of one big bonus.

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  20. HYBRID MAP : with NORMAL ATTACK ZONES & MULTI-ATTACK ZONES

    Allowing map creators to create hybrid maps in which cohabit areas where only normal attacks are possible, and areas where multi-attack is possible. This could cause very interesting game dynamics.

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