WarLight Features

Welcome! This forum tracks WarLight features. You can vote on the features you’d most like to see in WarLight.

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  1. "One attack per turn" game settings toggle

    This would allow turns in more maze like maps to have more weight.

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    • Alerting Bell

      I want you to add an ''Alert Bell'' I want it because sometimes I play many games simultaneously. I want something that will warn me when to take my turn, accept surrender, team chat. And further than that - I can
      switch from a game to another game without going to the multi-player first.

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        1 comment  ·  Admin →
      • allow rating and reviewing map 'creator'

        This will allow rating and reviewing the map creator (not single maps) like rating the map. Map creator page can be added.

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        • Boot All, etc.

          I wish there was a "Boot all", and VTB all. (Maybe a Nudge All too).

          This is specially helpful if you play RR Tourney Big Team games, and most players (entire teams) are inactive.

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            1 comment  ·  Admin →
          • Stop Map From Resizing - Keep Constant Size As Desired

            Maps Resize & Move-- How about Current View is KEPT?

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            • Shared Territories Treaty

              Make it so you or a teammate can travel freely through on anothers territory without it either giving them ur armies or invading your teammate. The territory would be a some kind of pattern mix of the 2 nations colors and the bonus would go to either the one with all the other territories for bonus, split up proportional, or debated in the treaty.

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                1 comment  ·  Admin →
              • Diplomacy card Modifications

                In team games, often you have issues of not knowing who has diplomacy with who... ie, 5v5, you might be threading out theories, or making plans to defend someone, when you hadn't noticed they had had a D card used on them. I propose merely changing the D Icon to reflect who that person is D'd with.. IE, player 1 is red, player 2 on my team is blue.. player 1 gets a blue D, player 2 gets a red D, or perhaps even just player 2 gets a red D. as well, i suggest that it gets noted in…

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                • Hotkey for Analyze Attack

                  It would be nice to be able to get to the Analyze Attack function with a hotkey, instead of cursor clicks. With A and Z are already in use, I'm thinking Y would work.

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                  • Invite by player ID

                    Should be able to invite a person to a game and/or tournament without having to add them as a friend first (if you have player URL). Sometimes you only want to invite them to a single game or tournament, but without adding them to your invite list. Right now you have to go to create game menu, search, add as friend, invite to game/tournament, then remove from friend list. Lots of clicking just to get a person into the lobby.

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                      1 comment  ·  Admin →
                    • Draft Card

                      Draft Card-
                      Function: Increases military income by x% for y turns
                      Why: Allows for a stronger flow of income over a longer period of time.
                      Difficulty- Increases. It makes it possible for someone in a losing position to turn the game around.

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                        1 comment  ·  Admin →
                      • Customizable Community Page

                        Have the ability to customize your community page to suit your needs. For non-members, they could optionally remove the ladder statistics as they are completely unnecessary to them. Change notable thread posts to something like current thread posts. Of course, this idea would need more features for the community page itself. (Seeing who's online. Clan chats. Things of that nature.)

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                        • Team Stats

                          at the end of the game as well as being to see stats for players (such as base income, territories, armies controlled), being able to see stats for teams so in team games you can see who was winning each turn and things like that

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                          • moderator

                            when you create a game you should give moderator powers to certain players so they can boot players who disobey rules of a certain game modes that some people make and they see every thing but they must promise to not say anything about what they see unless the host specify's they can

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                            • Shared Bonuses Among Teams

                              When a bonus is controlled by members of the same team the bonus' armies should be assigned to different players based on how much of the bonus they control. I think that this feature should only be applied to large bonuses where it would be impractical for teams to give one person the entire bonus, maybe limit it so that only bonuses that are larger than 50 territories can be split. The issue of dividing bonus evenly can be solved by dividing based on the percentage of the bonus controlled and rounding. Round up if the person controls 50% or…

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                              • Warning When Closing Tab

                                A simple warning when exiting a tab would be nice to see in Warlight. There have been several additions to the game that make this less necessary but have an "Are you wish to exit? Some information may not be saved and will be deleted." alert pop up would stop stupid human error.

                                Bringing this suggestion up after playing some games at Ninja Kiwi and liking the feature even when it was not completely needed (in a menu after a check point).

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                                  1 comment  ·  Admin →
                                • better blacklist features

                                  whenever i join a multiplayer game someone who i have blacklisted also joins and always ends up on my team. i really need them to not be able to join my team

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                                  • A Navy Card

                                    Often, in warlight, attacks happen across bodies of water. In order to make it more realistic, you should only be able to attack across water if you have some kind of navy, possibly by obtaining some sort of navy card in some way. How I speculate a setting like this could be put into the game is that a new setting is added to map design, which would allow map creators to decide which connections would be maritime. Then, when creating a game, one could turn the card on or off. It would be entirely optional. This would certainly change…

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                                      1 comment  ·  Admin →
                                    • Add more open games filters.

                                      I would like to see more open games filters. However it is not necessary thing. I am sure this will be useful for some players.
                                      New filters I wanted is team game only and FFA game only. Some players like to play team game more than FFA. Some like the team games.

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                                      • Tournament-Surrender

                                        Surrender from Tournament at any time.

                                        Option to replace player if it is practice settings. Used by Game/Tournament Creator. Useful to keep tournament going.

                                        1-2 extra players in reserve like in sports. It would make game more competitive. Allows teams to be flexible. There could be rules to make player rotation so everyone plays and fun.

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                                        • Allows you to replace and/or minimize the experience tab

                                          When I want to go to the global chat via the community tab. This experience tab hid it and I can't click chat. I want fizzer to allow players to replace or minimize this experience tab. So I can go to chat.

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