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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

326 results found

  1. A View, how enemies see you.

    You can choose an enemy and see from his perception. This is often good to see, because sometimes there are neighbour countries that you have overlooked.

    13 votes
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  2. Clan suggestions

    1) In clan forums I think the clan leader / Manager should have the power to create forum topics and delete posts and threads.

    2) Different ranks provide different powers in the clan. Like 'Rank 2' Being able to invite players. 'Rank 3' can make titles. Right now the clan manager position has too much power and I would like assistance with the clan but there's nobody I trust enough to do so.

    3) Quick invite
    This basically just means going to a page with a button like Friend but invite to clan.

    4)Accepting invites
    I was thinking that a…

    6 votes
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  3. deploy all button

    when deploying all or the rest of ur deployments u click this. I often deploy all-1 when i deploy much cos the marker is so close to the right then.

    1 vote
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    1 comment  ·  Admin →
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    It is possible for all your deployments to be deployed and your orders to be automatically generated using the new Autopilot feature.

  4. level and ability list

    describes at what level u attain a new ability and which abilities are unlocked by membership

    1 vote
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    1 comment  ·  Admin →
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  5. Request to join clan, on clan page

    Now that we have official clan pages, it would be nice to have a easier way for players requesting to join. For instance, have another sub page called "recruitment". On this page you would have a request to join button. And also added extra's like a recruitment form, requirements and recruiters.

    6 votes
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  6. "Save-but-not-commit" A way to share orders with your team without committing...

    In team games, it is essential to share orders with each other, but this can be difficult as you must commit your moves for a teammate to view them. This can create quite a hassle of players committing and un-committing so they can show their orders to their team and likewise for the other players. This can result in turns progressing before they are meant too. An option to upload your orders to the sever but not complete the turn would solve this issue.

    8 votes
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  7. setting overview

    short keys for different cards
    cards held being shown in upper corner
    shortkeys for all functions, analyse etc.

    1 vote
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  8. Number of points on level bar when it's on mouse hover

    I'm tired of going to Settings > Points to check out if some games ended by surrender and i got some points.

    5 votes
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  9. Different types of fog

    For example, you see all players but see neutrals only for a certain distance ( the usual 1 ). This could help in roleplay scenarios. This also rolls with fog distance, in which you see up to 1 , 3 , or 7 turns into fog etc. I am sure there are other possibilities with this, but I'm just giving out what I would do with it.

    3 votes
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  10. Implement a bell (mutable) to alert people who forget to play

    Implement a bell (mutable) to alert people who forget to play

    1 vote
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    When there’s 30 seconds or less until boot, there’s a ticking sound.

    Also players can be “nudged” to remind them to take their turn.

  11. Points for Single-Player Games

    Since some settings that used to be available (wastelands, multi-attack) are now locked based on points and levels, there needs to be a way to earn points in single-player mode.

    6 votes
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  12. Custom Scenario - allow multi-territory selection

    The page for creating a custom scenario takes a LONG time to use. You have to select each territory individually, then assign it an amount and slot. The only other option is to select all. Please add a way to add to the selection so an entire slot of territories can be added at once

    63 votes
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    It’s now possible to set many territories at once when creating custom scenarios!

    You can click on a bonus link (the boxes that represent a bonus), and then type in an army number or select a slot from the drop-down, it will be applied to the entire bonus.

    This works on the website, but not yet on the iOS/Android app.

  13. Remove ads from iOS app

    Would like to see the option of removing ads from the iOS app (i.e. 0.99$).

    3 votes
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  14. 1 vote
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  15. Allow player controlled territories to have 0 armies

    Could be a game creation option which allows players to move around that extra "1" army that currently has to stay in each territory. This could make it easier for players to let enemies or "allies" to take their territories and would open up some new gameplay capabilities such as having one man army battles.

    1 vote
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  16. Ranking table in round robin

    Insert in the round robin tournament the global ranking table of the tournament, to know easier how many points have all teams.

    4 votes
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  17. list what team you are on in tournament screen

    It would be nice on a tournament page that your team slot is listed (e.g. Team DD). It highlights your team when it is in progress, but that doesn't help when the tournament is still in need of players. You have to scroll through the entire list looking for your name. It would be a big help in finding a team, because people will say they need a team in the chat, and you have no idea if your team is full or what team it even is, unless you can remember who is on your team in every tournament.

    1 vote
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  18. Ability to transfer armies between players who are not on a team

    In team games, you can choose to attack or transfer armies between you and your teammates' territories. In FFA games, where players may choose to forge or break alliances over the course of the game, it would be nice to have to option to transfer armies to your ally's territories. Or to demand that they transfer armies to your territories as tribute.

    7 votes
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  19. Realistic War Idea

    Lately, several players have been creating games with rules such as "no attacking without declaring war" or "creating alliances as you will". The idea is that this game mode should be implemented so players wouldn't have to judge other players and waste their time filling the description.

    2 votes
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  20. Clan Identification.

    A way of identifying and making offical clan's. Perhaps through symbol tags? Colours? Flags?

    7 votes
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