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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

865 results found

  1. Send Quick Match Players to Idle's Arena games. Especially 2v2!

    Tired of waiting for the 2v2 Bonus in Idle?
    Up vote this message and send us Quick match players to our game. So it can start now.

    3 votes
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  2. Idle: Receive a random artifact gift upon completion of levels

    In addition to advancement points, would be great if you could receive a random artifact upon completing levels as a reward. Perhaps as levels get tougher to complete, the artifact you receive would become rarer or the chance to receive rarer artifacts increases. Or maybe give players the opportunity to upgrade an artifact they already have received when completing a level by using coins.

    1 vote
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  3. Idea: Filter out items with zero (0) quantity when selling

    Late in games, when you have a lengthy list of items and going to sell some, many items have zero (0) quantity and makes it hard to find items with just a few (< 10) to sell. It would make it easier to find the items that could be sold if you could filter out all the items with zero (0) quantities.

    1 vote
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  4. Idle: Mass sell items and ore

    Would be nice if there was a way to select multiple items and ores to sell them all at once rather than selecting one at a time with can be cumbersome.

    1 vote
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  5. Idle: Mass change recipes for smelter and crafter

    It would be nice to have a way to mass change recipes for multiple smelters and crafters at the same time rather than click on change recipe one at a time. Later in games, especially with lots of smelters and crafters, it can become cumbersome and time consuming to change recipes.

    1 vote
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  6. scale deployment/ attack bubbles so they are visible even on a large map

    on large maps, it is impossible to see what is being deployed/attacked on long borders. for example, in this image, only one side is attacking and both sides are deploying, but you can't tell the number of troops at all. https://ibb.co/Lg53Bp7

    If the size of the deployment bubbles stayed constant instead of scaling with the map, zooming in should make them small enough to be able to see what is happening.

    9 votes
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  7. Mods in mega games

    I'd like to add mods to mega games. Since I'm a member and received the coins to make the game I think I should also be allowed to host modded mega games. For example, in this world diplomacy 189-player I want to use the gift coins and gift armies mods. At some point along the line it's

    0 votes
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  8. Add MEAD to CW

    Template: https://www.warzone.com/MultiPlayer?GameID=35544369

    MEAD shares some similarities with SEAD, a highly popular template in CW among casual players. The inclusion of MEAD would provide these players with a greater variety of choices. While MEAD maintains certain resemblances to SEAD, MEAD's distinctive map design significantly alters the gameplay, justifying its classification as a new template.

    One noteworthy difference is the map layout in MEAD, featuring more chokepoints than SEAD. This, combined with the replacement of the reinforcement card with the sanctions card, effectively reduces the element of luck in the game. As a result, players are far less likely to experience losses…

    3 votes
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  9. WZ Idle: Auto-auto hardened level reward

    Tired of scrolling through the advancements page to toggle auto-advancements? Just beat Hardened USA[1] and as a reward, get a checkbox in the Advancements panel in the tab with artifacts and advancements, which toggles a set list of auto-advancements. Long press to open a window which chooses these, or an adjacent button to do the same.

    [1] Or: Dodecahedron of Doom; or every existing hardened level; or any 3 super-ascension levels.

    3 votes
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  10. Hi. It would be great that you'll never have players in your blocklist as mates. Thanks.

    Hi. It would be great that you'll never have players in your blocklist as mates. Thanks.

    2 votes
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  11. Allow each template to have a "time slider"

    Players get annoyed at me because I am slow. I think a lot of players would like to play faster and not use all the banked time that templates offer. So allow each user to set the amount of time they would LIKE to use for each template. Take Small Earth Commander and Bomb card as an example. Some people might like to play this with only 4 minutes banked instead of 5. Some people might like to play with only 3 minutes banked. So if a person who has the Time Slider set at 3 minutes banked gets matched…

    3 votes
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  12. Artifact Sort and Filter

    Artifact sorting and filtering. It is very difficult to navigate the Artifact page because there seems to be no rhyme or reason to how the artifacts are displayed. I can't find my good artifacts that I want to use. I can't find similar artifacts in order to do upgrades.

    1 vote
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  13. Community Level Statistics

    See your stats on community levels you've created. Things such as:
    * Your "like" score -- average of likes / level from levels you've created
    * Hardest level
    * Easiest level
    * Most played level
    * Least played level
    * Most liked level
    * Least liked level
    * See a scoreboard based on your "like" score. (Must have created at least 5 levels to qualify to be on the scoreboard.)

    6 votes
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  14. 60-70 Player Custom Scenario Games

    We need to see a 60 player or greater supported Normal Mode. The Mega Game is great, but it's expensive and the most important issue is the lack of custom scenario in that mode. I create diplomacy games and can't make them as complex as I would like because I simply don't have enough slots to set the scenario adequately. If we could have 60-100 players and be able to set a custom scenario, I could ask for nothing more from this already great game. I'd be willing to pay for it, but with no custom scenario option for mega…

    37 votes
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  15. Warzone Idle: Make FBA a bit more viable

    Fog Buster artifact, as it is, can only go up to 128 fogged territories, but that is only 0.853333333333.... power equivalent, making it outright unviable, especially because the artifact with the second-lowest power equivalent value at Insane is IMA, with a power equivalent value of 0.96. The idea is to have Poor grade FBA be 0.1 power equivalent, which would double as you upgrade it, culminating in Insane grade going up from 0.85333333333... power equivalent to 6.4 power equivalent, which would still not be 1 superpower equivalent, or 10 power equivalent, but still much better than the 0.853333333333... power equivalent…

    1 vote
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  16. Artillery

    There is already a mod for artillery strike but I want it to be regularized. Basically, people can get a cannon (or other artillery) instead of 10 troops (or pay gold)(value changeable by settings). The cannon acts as 3 (changeable with settings) troops. When defending, the cannon will die last [except for commander] (3 other troops die instead of cannon, if possible. and if 3 would die when there is a cannon and 1 troop, only the troop dies. On offense, cannons can fire between 2-4 (changeable with settings) spaces away. Its attacks happen before troops. Cannons cannot be killed…

    3 votes
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  17. Allow a "Currently in x games" Lobby Filter

    Allow players to apply a filter on their created games (similar to bootrate or level filter), to filter out players who are in more games than their determined limit.

    This would be useful, because players who are in too many games concurrently, usually play really slow and oftentimes their play-quality suffers, since they're not as invested in the game as those who are in fewer games. So they often play carelessly and surrender easily and may also be less communicative if the game requires eg diplomacy.

    Some players, like me, find that annoying and prefer quality over quantity and thus…

    3 votes
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  18. Recipe Stats fits in portrait mode on mobile device (Warzone Idle)

    The recipe stats window is cut short with the scroll bar covering the right side in the "techs needed" column.
    Example below
    https://imgur.com/a/ttp7cSi

    A solution could be to hide the scroll bar when not scrolling or screen not tapped within a certain amount of time. Alternatively make the text smaller.

    1 vote
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  19. Clan Wars Coin Prize

    Make coin distribution in the Clan proportional to #wins.

    Members contribute differently.

    While every one with a Win gets the territory rewards, the coin should be proportional to the number of wins. This prevents members with 1 win getting as much as those with 15 wins.

    11 votes
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  20. Player list in alphabetic order

    Hi, I would like to see the player list of the sanctions card dialog to be sorted alphabetically.

    1 vote
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