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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

865 results found

  1. Seasonal Clan Wars Templates

    Add in additional clans wars template that would get rotated by clan wars season. Either hand picked by Fizzer or voted in by community like Map of the week. Could limit votes to cw players only or those in top number of clans to limit troll votes.

    Also if updating clan wars to be more dynamic, consider most played seasonal templates as being promoted to permanent while least played former "permanent" maps get relegated out of rotation. Maybe have rule that this has to happen in consecutive seasons to limit too much churn

    5 votes
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  2. Clan Wars Matchmaking - Randomize the Can Internal Matchmaking Part

    This proposal is NOT about the Clan Wars matchmaking algorithm to match clans of similar skill level but about the less known "feature" of the account age of the players influencing the matchmaking. When multiple players from a clan join a template it is not random which player gets matched against which opponent but the player with the oldest account gets the highest ranked opponent clan and the player with the youngest account gets the lowest ranked opponent clan.

    This has several disadvantages:
    - The top performer list of clans become meaningless since the younger accounts get way easier games.…

    6 votes
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  3. We also reward the loser with honour

    We give a small level increase to those who manage to take a good number of turns while losing

    1 vote
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  4. Rework dig sites tab

    Basically I don't think many players prefer the name of the dig sites to the actual info about the dig site. Instead what should be perhaps implemented are numbers in following order all in same row (keep the size of the dig sites tab the same):
    1. Poor %
    2. Common %
    3. Uncommon %
    4. Rare %
    5. Epic %
    6. time in hours required for digging

    Use the same color (grey, white, green, purple, pink) instead of words and then white again for number of hours. :)

    3 votes
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  5. Global and clan chat API

    If chat rooms won't ever be fully featured, why not have an API that is able to relay the messages to Discord or have enough information to make a more customisable chat room?

    Would like to know the following as new messages are sent:
    player link
    player name
    player color
    when the message was sent
    message content - ideally raw data instead of html. like if its a plain message or posting to a forum thread

    would also like to know if/when a timeout happens and on which player

    1 vote
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  6. Friend Marker

    To make it easy to find. See who in a list is already a Friend, so they can be invited, emailed, and so on. Just like Block List get Black Ball Friends should have Friend marker. Thank you. Will submit top 3 Friend Flag art ideas from contest if selected.

    1 vote
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  7. Specific Autopilot Tools

    The AI is useful for some things and terrible at others. A lot of the time you have to go and edit what it's done and this can take nearly as much time as just doing it all manually in the first place.

    It would help a lot more if it could add specific, limited things to the order list and then I can mix/match as needed based on the situation.

    eg "Add moves to Conquer all neutral territories"
    "Use all remaining gold to build cities on non-border territories"
    "Deploy reinforcements equally to all border territories"

    etc.

    3 votes
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  8. Multiple controlled personalities

    Simply put have it so one person can control two separate military armies exclusively pre-planned in multi-day games. Limit the number of controllable militant powers to 5, a pregame lobby required to pick colors (first person gets first choices, doing picks for colors would just be tedious but automatically gives favorite colors). Make throw a limit to make it up to 60 militant powers per game, pregame show it as <name> then the next line if said person picks it up would be <name> [small number 2 custom character floating either higher or lower or even just a different color]…

    3 votes
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  9. The release card - allows new players to join mid-game

    The release card would allow a player to use any quantity of their own territories to invite a new specific player, an open seat or an AI mid-game. The card would “unplay” itself if the open seat or the specific player doesn’t accept by the time the boot timer is passed. This would be great for the diplo community. The player limit will of course still be held.

    627 votes
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  10. I wish I could change the sound settings. For example, I wish only the timer sounded and no other sounds.

    I wish I could change the sound settings. For example, I wish only the timer sounded and no other sounds.

    3 votes
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  11. Please make private chats in MultiPlayer-Games more userfriendly

    Make ingame private chatting more user-friendly by allowing players to click on a territory and open a private chat directly with the territory owner instead of remembering the name and looking them up in the menu.

    Also, please order players in the menu alphabetically. Especially with 200+ player games, it's getting so confusing.

    3 votes
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  12. Warzone idle territory bookmark

    On many occassions on bigger maps (for example triskelion/hardened triskelion) I sometimes get anmoyed that I can't find the important territory/bonus I wanted to capture (army camps, markets, etc), adding a simple list of bookmarked territories would be such a life quality improvement :)

    1 vote
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  13. WZ Idle: confirmation before spending coins on powers

    I have double-tapped by mistake when using superpowers, accidentally spending a large number of coins. The worst is fog buster since the second use has so little benefit.

    A confirmation dialog would fix this (maybe only for large amounts of coins) but other ways likely exist.

    3 votes
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  14. Power Upgrade Fog of War

    Allow us to spend AP on an upgrade to make Fog of War reveal more territories when used. Currently Fog of War only reveals so-much of the map, so spending AP on upgrading a power that lets it reveal more per-use sounds helpful.

    3 votes
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  15. Open Clan Pre Requisites

    You should be able to set the Open Clan option to have certain Pre Reqs like, Level, Boot %, Win rate, and maybe ladder ratings so only certain players can join your clan.

    At the moment, when we set Open Clan, we get a bunch of low level players who only do Idle when i am trying to get classic players to join.

    11 votes
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  16. Player Search Criteria/Filter expansion.

    A filter, when searching for people you have been in most recent games with, most recent active players (many inactives), and players in clan.

    As it stands, when I want to add players from my clan, I either need to use two devices, so I can look at the list of players in my clan, while individually typing in each name, so that I can invite them to the game, OR if I don't have a second device available, then I have to write their names down on paper by hand, and then go and search each individual name manually…

    7 votes
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  17. Add "delete" button to No-Split order dialog.

    In No Split Mode, there is an issue.

    Deleting orders cannot be done from the dialog box. Has to be done from the "orders" list. See the pictures here: https://www.warzone.com/Forum/640236-bugfeature-request-split-dialog-box

    In large maps, finding the order in a big list is hard. I am playing 62nd move of big map no-split game and it's old now. Sometimes, must clear all orders just to correct one.
    Please add a "delete" button to the above dialog box.

    Alternatively, if you click the territory, the orders in the "list" should "filter" based on selected territory.

    1 vote
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  18. Grouped "auto" toggles

    Currently, on mobile in Warzone Idle, we have to scroll through all the upgrade options to toggle the auto options. Having a single button near the top to go into a "toggles" sub menu would make it easier to switch from an idle to a more active approach.

    3 votes
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  19. Orders clickable via "movementarrows" at the map

    in games with many territories it can be hard to keep an overview about the orders in late game with many troops also. My suggest is, that you can click the arrow, which is printed on the map when movement is made, so you can direct see the information in den "Orders"-list to change priority easier instead of scrolling long time in the Order Priority list..

    Feature summary:
    If you click the Arrow of your troops Order, the Order list is popping out (like usual as it would be, if you open it by yourself) and you selected automatically the…

    3 votes
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  20. Change AP tier unlocks from sum in previous tier to total

    Change AP phase unlocks to total in all tiers instead of previous tier total. There is pretty much only one meta, any exploration is folly. If I want more armies from army camps, it actively hurts my progress toward super ascension. No one will buy most of the skills you took time to develop because experimentation is punished with the unlock tier mechanism.

    1 vote
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