Skip to content

Warzone Features (OLD)

This forum isn't used anymore!  Instead, please head to the Features Request Forum on Warzone itself.

326 results found

  1. Introduction of WarLight Moderators

    Introduction of WarLight moderators who can review reports on players, and ban them (For no more than 3 days). The powers should be limited, but this would help Fizzer greatly in my opinion so that the load on him could be eased off.

    1 vote
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    completed  ·  DanWL responded

    There are more moderators on Warzone now.

  2. Gift territory/army cards

    Can go along with the peace treaty as part of the deal to settle peace. Gift the territories or armies demanded in exchange for X amount of turns of peace. As well as it allows better partnerships in alliances that are not teammates.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
  3. 3 v 3 ladder

    it should be similar to the current 1 v 1 and 2 v 2 ladder ( strat ME with just 2 picks for each player just like the 2 v 2 ladder )

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    completed  ·  DanWL responded

    There has been a Europe 3v3 ladder for a while now.

  4. Booted players get turned into a passive AI or goes IDLE

    Useful for FFAs, or diplomacy games where teams are implicit. Right now, if someone gets booted and turned into AI, the AI will attack all players. This will break most diplomacy games as well as some custom scenarios.

    Passive AI's would only deploy units and not make any attacks or transfers.

    This feature will be very useful for 15+ players games of custom scenarios or diplomacy games where booting someone and/or turning them into AI's will potentially ruin the game for everyone.

    Instead of making everyone wait because one person is taking too long, they can be "soft booted" into…

    5 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
  5. Able to see tournaments on mobile apps

    A lot of the time, I check my Warlight on my phone. But on the mobile Warlight, you can't look at or join tournaments. Please add this feature, it would be very helpful.

    16 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
  6. 21 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
  7. Chat Updates

    My friends and I love the game, but love the public/private chat a lot too. However, when new messages are posted the only way to know is to check on the game manually. We'd really like to see a 'new chat' notification feature added.

    2 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    completed  ·  DanWL responded

    In the new Unity client, the number of unread chat messages appears next to chat. Be sure to check it out!

  8. Allow users to set up open games for clan members only.

    I would like to have a game open for JUST my clan to join.. whomever may be online at the time. If i post it to the open games tab, just anyone may join (which i don't want). Since we CANT SEE WHO IS ONLINE this would give a way to have just who you want allowed in the game to see or join it. .

    16 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
  9. War and Allys

    This would make a menu to see whos in war with and whos ally with some one

    1 vote
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
  10. Improved Tournament Settings

    (1) Real-time tournament results/rankings.
    (2) More advanced tiebreakers.
    (3) Rotating Teammates RR Tournaments: Each player plays with every other player at least once. The tournament (2v2 or 3v3) then plays out. The winner is the individual whose teams won the most games. http://www.jdawiseman.com/papers/tournaments/individual-pairs/individual-pairs.html
    (4) New Round, New Template: Each round in the tournament has a different template.

    (5) Host can reduce number of players needed to start (in case the tournament does not start in a reasonable amount of time).
    (6) Multiday tournaments are automatically deleted after a fixed period of time (if they don't fill up).

    (7) Anonymous tournaments:…

    10 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
  11. 3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
  12. Diplomacy

    Most people know what diplomacy is due to so many games being diplomacy-based. Basically it would be a Diplomacy game mode where everyone would start out neutral with eachother. Then each person would have a "Negotiate" button next to their name, which would bring up a negotiation tab. There would be options for an Alliance, Form Union (Basically a big alliance that can have more than two nations), Declare war, and Make Peace. The other player would be notified of war being declared and would receive the offer to accept Peace and Alliances/Union formations. I think a lot of people…

    24 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →

    I’m pleased to announce that peace treaties / diplomacy games can now be played using the new mod framework!

    Check out the mod “Advanced Diplo v2”, which has a war/peace/allies system, and a lot of other neat features that work with this!

  13. More support for Diplomacy games

    The Idea is that You would be able to create Alliances officially and Create NAPs, It would also require to declare war, These features would be accessible by clicking on the player you wish to interact with, And then requesting for an alliance, This player would be then alerted that someone has requested with you, Then the other player could either accept or decline. This would also reduce trolls in Diplos and RP games, and make it harder to become a Public Enemy

    15 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)

    I’m pleased to announce that peace treaties / diplomacy games can now be played using the new mod framework!

    Check out the mod “Advanced Diplo v2”, which has a war/peace/allies system, and a lot of other neat features that work with this!

  14. show game url in address bar

    It would be great if the actual game url was displayed in the browser's address bar. That way if someone has to reload because of connection (or some other issues) they automatically get to the active game.

    It wouldn't be hard to implement using the HTML5 history API, which is supported by all major browsers. (http://caniuse.com/#feat=history)

    eg:
    import flash.external.ExternalInterface;
    ExternalInterface.call("history.pushState({},'',"+game_url+")");
    on loading a new game.

    (One could even listen to the popstate event and make the browser's back button work properly. :)

    12 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
  15. real-time tournament open game advertising

    as described in forum: http://warlight.net/Forum/Thread?ThreadID=20589

    Advertising real-time tournaments in open game tab

    13 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
  16. 2 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    completed  ·  DanWL responded

    Was added fairly recently (eg Europe, Real world)

  17. A Global Map for the Clanwars

    No need to invent the universe guys. http://worldoftanks.com/clanwars/maps/globalmap/ . World of tanks has a great idea of clanwars. There is a global map with teritories that give something every turn. It can be clan points or a currency in warlight or something. The general idea is clans can fight for teritories and each territory is on a diferent map. The way the clanwars it's self works can be like a mini tourment or each team can have up to 10 players and they can send 1 player to face the other teams's player. Kind of like how starcraft team tournaments…

    17 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
  18. New Card- Double Tap

    Have the ability to attack the same territory twice in one turn from the same territory. Helps break large armies (and wastelands) quicker.

    4 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    completed  ·  DanWL responded

    Completed in mod "Custom Card Package 2"

  19. Ability to unlock Randomized Bonus Values

    I want to be able to unlock the Randomized bonus feature just like the seasonal ladder one. Thank you :)

    39 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
  20. Medium fog of war

    Medium fog of war - follows these rules:
    A. see armies in adjacent territories (as it is)
    B. allows you to see who owns territories an additional territory away, but not the number of armies there.

    Example: In territory 1, directly adjacent to you, you can see who owns it and how many armies are there. In territories adjacent to territory 1 (that you don't own) you can see who owns it, but not how many armies are there.

    4 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
  • Don't see your idea?

Warzone Features (OLD)

Categories

Feedback and Knowledge Base