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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

899 results found

  1. FFA with No Peace communications.

    Host should be able to suspend public chat (only in FFA mode) games.

    They cannot have peace conspiracies, if they cannot communicate.

    3 votes
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  2. Declined invites become open seats.

    Declined become open seats instead of accidentally becoming uneven teams.

    1 vote
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  3. Clickable links in game and mod descriptions

    Some players find that the game description does not contain enough space for them to go through their diplomacy game rules for example. So they paste a url into game description instead. The links aren’t currently clickable and on app/standalone the text isn’t copyable.

    Some players are unsure how to use certain mods. Would be better to share a link to a collaborative website which covers things that are not in the mod description.

    1 vote
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  4. In the lobby, group games by the map template.

    If you like playing the RoR map then it helps if all current offerings using that map appear next to each other.

    1 vote
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  5. Remove banked boot time from turn 1

    It's tedious on turn 1 to sit through normal time and then banked time before someone is booted and we vote. Should be an option to make additional banked time start AFTER turn 1 when we know everyone is present.

    1 vote
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  6. Make all team chats visible after game end.

    Make all team chats visible after game end. It would be nice to read all team chats when reviewing history of game.

    1 vote
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  7. Send Quick Match Players to Idle's Arena games. Especially 2v2!

    Tired of waiting for the 2v2 Bonus in Idle?
    Up vote this message and send us Quick match players to our game. So it can start now.

    3 votes
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  8. Idle: Receive a random artifact gift upon completion of levels

    In addition to advancement points, would be great if you could receive a random artifact upon completing levels as a reward. Perhaps as levels get tougher to complete, the artifact you receive would become rarer or the chance to receive rarer artifacts increases. Or maybe give players the opportunity to upgrade an artifact they already have received when completing a level by using coins.

    1 vote
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  9. Idea: Filter out items with zero (0) quantity when selling

    Late in games, when you have a lengthy list of items and going to sell some, many items have zero (0) quantity and makes it hard to find items with just a few (< 10) to sell. It would make it easier to find the items that could be sold if you could filter out all the items with zero (0) quantities.

    1 vote
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  10. Idle: Mass sell items and ore

    Would be nice if there was a way to select multiple items and ores to sell them all at once rather than selecting one at a time with can be cumbersome.

    1 vote
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  11. Idle: Mass change recipes for smelter and crafter

    It would be nice to have a way to mass change recipes for multiple smelters and crafters at the same time rather than click on change recipe one at a time. Later in games, especially with lots of smelters and crafters, it can become cumbersome and time consuming to change recipes.

    1 vote
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  12. Mods in mega games

    I'd like to add mods to mega games. Since I'm a member and received the coins to make the game I think I should also be allowed to host modded mega games. For example, in this world diplomacy 189-player I want to use the gift coins and gift armies mods. At some point along the line it's

    0 votes
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  13. Add MEAD to CW

    Template: https://www.warzone.com/MultiPlayer?GameID=35544369

    MEAD shares some similarities with SEAD, a highly popular template in CW among casual players. The inclusion of MEAD would provide these players with a greater variety of choices. While MEAD maintains certain resemblances to SEAD, MEAD's distinctive map design significantly alters the gameplay, justifying its classification as a new template.

    One noteworthy difference is the map layout in MEAD, featuring more chokepoints than SEAD. This, combined with the replacement of the reinforcement card with the sanctions card, effectively reduces the element of luck in the game. As a result, players are far less likely to experience losses…

    3 votes
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  14. Make blue box longer

    Maybe make the time for blue box depended on the amount of seats it has. I think maybe 1.5 hours per seat would be nice.

    1 vote
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  15. WZ Idle: Auto-auto hardened level reward

    Tired of scrolling through the advancements page to toggle auto-advancements? Just beat Hardened USA[1] and as a reward, get a checkbox in the Advancements panel in the tab with artifacts and advancements, which toggles a set list of auto-advancements. Long press to open a window which chooses these, or an adjacent button to do the same.

    [1] Or: Dodecahedron of Doom; or every existing hardened level; or any 3 super-ascension levels.

    3 votes
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  16. Allow each template to have a "time slider"

    Players get annoyed at me because I am slow. I think a lot of players would like to play faster and not use all the banked time that templates offer. So allow each user to set the amount of time they would LIKE to use for each template. Take Small Earth Commander and Bomb card as an example. Some people might like to play this with only 4 minutes banked instead of 5. Some people might like to play with only 3 minutes banked. So if a person who has the Time Slider set at 3 minutes banked gets matched…

    3 votes
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  17. Artifact Sort and Filter

    Artifact sorting and filtering. It is very difficult to navigate the Artifact page because there seems to be no rhyme or reason to how the artifacts are displayed. I can't find my good artifacts that I want to use. I can't find similar artifacts in order to do upgrades.

    1 vote
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  18. Warzone Idle: Make FBA a bit more viable

    Fog Buster artifact, as it is, can only go up to 128 fogged territories, but that is only 0.853333333333.... power equivalent, making it outright unviable, especially because the artifact with the second-lowest power equivalent value at Insane is IMA, with a power equivalent value of 0.96. The idea is to have Poor grade FBA be 0.1 power equivalent, which would double as you upgrade it, culminating in Insane grade going up from 0.85333333333... power equivalent to 6.4 power equivalent, which would still not be 1 superpower equivalent, or 10 power equivalent, but still much better than the 0.853333333333... power equivalent…

    1 vote
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  19. Hi. It would be great that you'll never have players in your blocklist as mates. Thanks.

    Hi. It would be great that you'll never have players in your blocklist as mates. Thanks.

    2 votes
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  20. Artillery

    There is already a mod for artillery strike but I want it to be regularized. Basically, people can get a cannon (or other artillery) instead of 10 troops (or pay gold)(value changeable by settings). The cannon acts as 3 (changeable with settings) troops. When defending, the cannon will die last [except for commander] (3 other troops die instead of cannon, if possible. and if 3 would die when there is a cannon and 1 troop, only the troop dies. On offense, cannons can fire between 2-4 (changeable with settings) spaces away. Its attacks happen before troops. Cannons cannot be killed…

    3 votes
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