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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

864 results found

  1. [Modding] UI.Metrics and more UIElement methods + allowing pcall (and/or xpcall)

    Hello
    This is a feature request for the Modding API.
    I'm currently making a Mod library (not a mod itself) which will help other Warzone Mod Makers to easily add colorful Text to their UI without having to mess with HorizontalLayoutGroups and Labels. It's realized by using the AddStringToUI function provided by the library, for example:

    AddStringToUI(rootParent, "Hello!<red>This Text is red<blue>This Text is blue", 500);

    • The rootParent (can also be a HorizontalLayoutGroup, VerticalLayoutGroup, EmptyObject or even a Button) is the parent to which the generated elements should be inheriting from.
    • The string is an html inspired string with colortags and…
    3 votes
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  2. Toggle bonus highlights in Idle

    Add the ability to toggle bonuses being highlighted in idle when you complete them, with them always being highlighted it can make it really laggy when completing the larger bonuses if your computer's not powerful enough, a simple ability to toggle whether they get highlighted or not would still allow the feature to work basically the same, while also allowing for people with less powerful systems to turn it off and avoid lag.

    1 vote
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  3. operator skin request - Anchorman cast

    We desperately need the cast of Anchorman to be created and available to be purchased. Imagine dropping in as Ron Burgundy, Champ, Brian Fontana, and Brick!?

    1 vote
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  4. Warzone Idle: Dock multiple panels in tray

    Allow multiple "panels" (e.g. Artifacts, Smelters, Techs) to be docked in the tray at the bottom. Currently only 1 panel is shown at a time and you have to toggle back and forth between each one. On high resolution monitors there is enough room for at least 2-3 panels to be displayed side-by-side in the tray. Utilize more of that empty space.

    1 vote
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  5. Tournaments auto deploy

    Make so on Tournaments you can use mod's like the auto deploy. Makes big maps a lot funner

    1 vote
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  6. Paid Member should be able to host a moded game for non paid members. (without using coins and ore than once a week)

    A member should be able to host a modded map for non members,

    I often play with my direct family and using the once a week for free option, often ends up glitching and we didn't get to play it. So then we have to wait another week or spend 20 coins per person for one game or else we would have to have a monthly membership for every single person.

    On top of that I cant even make custom distribution maps for them as its notmunlocked for multiplayer or something.

    I’d love to be able to just pay for…

    6 votes
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  7. Improve Randomizer

    Currently, the randomizer picks territories without taking much into consideration the strategic advantage of these territories and how they change the outcome of the game. I suggest that there be a mechanism for picking territories based on its strategic position and proximity to teammates and opponents. In the end, all teams will have decent starting points and the starts don't make the game one sided. I know that this is a challenging task but the current auto selector is sometimes disappointing and manual selection gets predictable and boring. Thanks!

    4 votes
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  8. Analyses of past games

    I would really like to see the ability to do in-depth analysis of past games across all games I've played.

    For example. I'd like to see:

    -Won x % of games against players with winning percentage y
    -A list of all players I've ever played along with the number of games, their overall win percentage and my percentage against them
    -Sorting games by length (number of turns)

    I'm sure other cool analyses on past games could be made as well.

    3 votes
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  9. Two-team mod with traitors

    Hello! I would love a mod where two teams face each other, but each team has a traitor. No one knows who the traitors are and the traitors don't know who each other is. You can't see your teammate's orders.

    1 vote
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  10. MAPS: Raise the svg limit to 4mb or allow for a selected few to break the limit with your consent

    I do not make this request lightly, I thought over it for long and gather experiences from mappers to corroborate it.

    The point is this: we have other limits for the maps - 1000 bonuses, 4000 territories and 3500x2500 px as max size. We strive for them, although the best maps are no doubt smaller, considering the average WZ player plays competitive games.

    Despite this, those few of us who want to make big maps, beautiful, rich in variety and content, are usually choked by the 3mb limit, not because of excess - online communities have perfected numerous ways of…

    81 votes
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  11. Declined invites become open seats.

    Declined become open seats instead of accidentally becoming uneven teams.

    1 vote
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  12. Clickable links in game and mod descriptions

    Some players find that the game description does not contain enough space for them to go through their diplomacy game rules for example. So they paste a url into game description instead. The links aren’t currently clickable and on app/standalone the text isn’t copyable.

    Some players are unsure how to use certain mods. Would be better to share a link to a collaborative website which covers things that are not in the mod description.

    1 vote
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  13. In the lobby, group games by the map template.

    If you like playing the RoR map then it helps if all current offerings using that map appear next to each other.

    1 vote
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  14. Make all team chats visible after game end.

    Make all team chats visible after game end. It would be nice to read all team chats when reviewing history of game.

    1 vote
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  15. Send Quick Match Players to Idle's Arena games. Especially 2v2!

    Tired of waiting for the 2v2 Bonus in Idle?
    Up vote this message and send us Quick match players to our game. So it can start now.

    3 votes
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  16. Idle: Receive a random artifact gift upon completion of levels

    In addition to advancement points, would be great if you could receive a random artifact upon completing levels as a reward. Perhaps as levels get tougher to complete, the artifact you receive would become rarer or the chance to receive rarer artifacts increases. Or maybe give players the opportunity to upgrade an artifact they already have received when completing a level by using coins.

    1 vote
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  17. Idea: Filter out items with zero (0) quantity when selling

    Late in games, when you have a lengthy list of items and going to sell some, many items have zero (0) quantity and makes it hard to find items with just a few (< 10) to sell. It would make it easier to find the items that could be sold if you could filter out all the items with zero (0) quantities.

    1 vote
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  18. Idle: Mass sell items and ore

    Would be nice if there was a way to select multiple items and ores to sell them all at once rather than selecting one at a time with can be cumbersome.

    1 vote
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  19. Idle: Mass change recipes for smelter and crafter

    It would be nice to have a way to mass change recipes for multiple smelters and crafters at the same time rather than click on change recipe one at a time. Later in games, especially with lots of smelters and crafters, it can become cumbersome and time consuming to change recipes.

    1 vote
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  20. Mods in mega games

    I'd like to add mods to mega games. Since I'm a member and received the coins to make the game I think I should also be allowed to host modded mega games. For example, in this world diplomacy 189-player I want to use the gift coins and gift armies mods. At some point along the line it's

    0 votes
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