861 results found
Basically I don't think many players prefer the name of the dig sites to the actual info about the dig site. Instead what should be perhaps implemented are numbers in following order all in same row (keep the size of the dig sites tab the same):
1. Poor %
2. Common %
3. Uncommon %
4. Rare %
5. Epic %
6. time in hours required for digging
Use the same color (grey, white, green, purple, pink) instead of words and then white again for number of hours. :)3 votes
We need to see a 60 player or greater supported Normal Mode. The Mega Game is great, but it's expensive and the most important issue is the lack of custom scenario in that mode. I create diplomacy games and can't make them as complex as I would like because I simply don't have enough slots to set the scenario adequately. If we could have 60-100 players and be able to set a custom scenario, I could ask for nothing more from this already great game. I'd be willing to pay for it, but with no custom scenario option for mega…37 votes
On many occassions on bigger maps (for example triskelion/hardened triskelion) I sometimes get anmoyed that I can't find the important territory/bonus I wanted to capture (army camps, markets, etc), adding a simple list of bookmarked territories would be such a life quality improvement :)1 vote
I have double-tapped by mistake when using superpowers, accidentally spending a large number of coins. The worst is fog buster since the second use has so little benefit.
A confirmation dialog would fix this (maybe only for large amounts of coins) but other ways likely exist.3 votes
Let the game host add another type of open seat with different prerequisites. Allow at least 3 types in a game. Make one of the prerequisites: from clan XY. If you are from clan XY and there is a game with an open seat with a prerequisite of being from clan XY, make the game pop in your games as if you were invited. Let players turn off the latest mentioned feature. You can hide some of this behind membership to increase its value.
On diplo games, there are usually big slots which require more experienced players with lower boot…22 votes
Allow us to spend AP on an upgrade to make Fog of War reveal more territories when used. Currently Fog of War only reveals so-much of the map, so spending AP on upgrading a power that lets it reveal more per-use sounds helpful.3 votes
Warzone Idle: Rework the Mortar
I see the Mortar feature in Warzone idle as flawed and not worth your time investing into an idle game. Here are proposals to make the Mortar feature more viable in use.
- Mortars have a 100% chance of success, meaning your money isn't put down the drain.
- Mortars can hit anywhere (you can see on the map) that has not already been conquered. However, instead on the base 20% reduction, the reduction is higher closer to the mortar, and lower as you get further away. More expensive mortars (as maps may have multiple) deal more…
In No Split Mode, there is an issue.
Deleting orders cannot be done from the dialog box. Has to be done from the "orders" list. See the pictures here: https://www.warzone.com/Forum/640236-bugfeature-request-split-dialog-box
In large maps, finding the order in a big list is hard. I am playing 62nd move of big map no-split game and it's old now. Sometimes, must clear all orders just to correct one.
Please add a "delete" button to the above dialog box.
Alternatively, if you click the territory, the orders in the "list" should "filter" based on selected territory.1 vote
I wish I could change the sound settings. For example, I wish only the timer sounded and no other sounds.
I wish I could change the sound settings. For example, I wish only the timer sounded and no other sounds.3 votes
Currently, on mobile in Warzone Idle, we have to scroll through all the upgrade options to toggle the auto options. Having a single button near the top to go into a "toggles" sub menu would make it easier to switch from an idle to a more active approach.3 votes
Change AP phase unlocks to total in all tiers instead of previous tier total. There is pretty much only one meta, any exploration is folly. If I want more armies from army camps, it actively hurts my progress toward super ascension. No one will buy most of the skills you took time to develop because experimentation is punished with the unlock tier mechanism.1 vote
It would be great to have the option to receive mobile notifications when receiving private messages or general game chat messages. Too often I only come back to the app when the turn changes only to see someone was trying to do a deal, or tell me they were going to stab me in the back!3 votes
Make ingame private chatting more user-friendly by allowing players to click on a territory and open a private chat directly with the territory owner instead of remembering the name and looking them up in the menu.
Also, please order players in the menu alphabetically. Especially with 200+ player games, it's getting so confusing.3 votes
The balance of guns and hitting people hitting will win 2 out of 3 times3 votes
As the name implies, this would be a list of visible territories that you can use to quickly access many of the remaining unconquered territories you have left on your currently opened level. The territories shown in the list would only have their name, strength (number of armies needed to conquer), and shape listed. Clicking/tapping on one of the territories within this list would open the normal inspection window at the bottom of the screen where you can view the full details you'd see as if you clicked/tapped on it normally, without conquering it. When selecting a territory to view,…3 votes
A filter, when searching for people you have been in most recent games with, most recent active players (many inactives), and players in clan.
As it stands, when I want to add players from my clan, I either need to use two devices, so I can look at the list of players in my clan, while individually typing in each name, so that I can invite them to the game, OR if I don't have a second device available, then I have to write their names down on paper by hand, and then go and search each individual name manually…7 votes
in games with many territories it can be hard to keep an overview about the orders in late game with many troops also. My suggest is, that you can click the arrow, which is printed on the map when movement is made, so you can direct see the information in den "Orders"-list to change priority easier instead of scrolling long time in the Order Priority list..
If you click the Arrow of your troops Order, the Order list is popping out (like usual as it would be, if you open it by yourself) and you selected automatically the…3 votes
Currently Warzone API does not include Clan Wars Activity (the games can be found by parsing all games, but there are no guarantees and it does not allow to reconstruct the whose CW season)
- Add Clan Wars game feed
- Add Clan Wars timeslot API
- List of games, which were palyed in that slot
- List of free wins
- Add additional data to CW games info on Game Query API
- whether the game was counted for CW season and for which one
- whether the game was counted for territory conquer and for which one
- which clans were represented by the players in…
Current clan war map screen may be improved to show addtional information, which is in high demand by people who actively participate in Clan Wars
- Show total number of wins and rank clans by wins (not just by territories) - this is important to track, because final season rankings and rank rewards are calculatied based on number wins.
- Show conquered/unconquered territories - it would allow for quicker undestanding of season progress
[Good to have data]
- Current number of participating players in the season - for top-tier clans that would allow to see whether they had…3 votes
Client zooms when I'm trying to scroll on a web page, and doesn't if I have another window active.3 votes
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