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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

861 results found

  1. 16 votes
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  2. Able to replace players with open seats midgame

    Apart from surrendering, people may vote to get replaced midgame if they have to leave or are booted (in real-time games, of course), so that other people may join the ongoing game (or the host may invite people for replacement)

    12 votes
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  3. Allow to assign name to AI, team and player

    It will add flavor to scenarii, rather than team A (AI1, AI2, player name)
    vs.
    team B (AI3,AI4, AI5)

    we will have
    Ally (France (AI), UK (AI), Russia (player name))
    vs.
    Axis (Reich (AI), Italy (AI), Japan(AI))

    32 votes
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  4. Objective Maps.

    New scenarios. Instead of the goal being all out war.. how about maps that call for strategic fighting/racing to a certain territory, which could even require careful planning around or through treacherous wastelands. Or how about offense/defense scenarios? (Guarding some sort of base etc.) Its hard to imagine with the current setup, but if we could tweak maps a bit (change starting locations to accommodate logical spawning in accordance with the objective of a map, etc.), this seems doable.

    8 votes
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  5. Favourite games in profile : renaming and comments

    Favourite games have most often very dull names, like "1 v 1 multi-day (auto game)" or alikes. No date, no description... When you mention more than 2 or 3 favourite games in your profile, it's even hard to remember which one is the one you'd think about at a given time. Choosing them is hard as well, if the game is not very recent (that should be optimized as well : seeing the list of archived games like you would see your list of active games, for instance).

    It would make the feature really relevant if you could see, for…

    5 votes
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  6. Allow game creators to define their own distributions

    Currently, game creators can define Custom Scenarios to specify how the game starts territory-by-territory. While this gives the ultimate flexibility, sometimes it's useful to actually define regions of the map where players should start and let the normal WarLight randomizer distribute wastelands and players randomly for each game.

    Currently, map creators can do this by defining distributions for their map. This item would bring that power into the game creator's hands by letting them define a custom distribution for their game.

    72 votes
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  7. Reviews in common with 1 player controlling the scroll of history

    Having one player shuffling in the history of a game while other ones could observe and all comment, and possibly share control (like in online chess, go, etc.), would open a whole new mode of review.

    3 votes
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  8. Spectating practice games

    Agreed practice games where any other member than the players could see what happens, even if itdoes be cheat-friendly. If it's practice and players don't mind trusting each other about this, that would be entertaining to observe live games.

    1 vote
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  9. Teem domination mode

    It would be an very fun feature, that can massively change the game play, the idea is:

    Teem game ie. 2v2, the one teem surrenders, the win team can decide a teem break-out, and team splits, the players now fight with each other to rule on the whole map.

    That setting will enforce more strategic placement of armies on bonuses borders, and can make game more unpredictable.

    3 votes
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  10. 2 votes
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  11. Multiplier Cards

    Cards could be created with 2x, 3x, 4x varieties. Playing the card would allow a user to multiply the current number of armies in a single territory by the value on the card.

    3 votes
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  12. Able to move on a front

    You can get all your armies to advance one in an outwardly direction, possibly in a specified direction. Useful for large maps, and/or small boot times

    3 votes
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  13. Capture-the-flag Style Competition

    Members would compete in 1v1 games, the winner would then have their chosen colour automatically replaced with a new gold colour. The winner would retain this colour until defeated in the competition by another player.
    Variations:
    1. Permanent availability of gold colour after winning a certain number of games in a row, for example 15 or 20. Or, permanent availability of a different colour, eg silver. After reaching this number of games the champion would return to the list of challengers.
    2. Chosen colour replaced with bronze after winning one game, silver after winning 3, gold after winning 10, platinum…

    18 votes
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  14. "Wins in a row" statistics

    Adds a new statistics - tells the other player e.g. "KubaP has been invincible for 4 games. He's best row of winnings was 13".

    4 votes
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  15. Another league system

    Here is another idea for a league system - based on the actual ladder system. How does this system work?

    We devide ALL ladder users by let's say 18, 19 oder 20 users and put them in leagues.

    Of course - the best 20 players are ranked in league 1. The best 21 - 40 users are ranked in league 2, and so on.

    And all games (still auto generated) you get are against players within your league.

    So the first goal a user has is to become rank 1-5 in his league to get in the next league.

    We…

    12 votes
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  16. Disable tournament invites

    I'd like to see an setting which allows you to auto-deny all tournament invites, possible only allow invites from people in your invite list

    5 votes
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  17. removing fog by a button in game

    once youve been eliminated, or surrendered, and are still connected with your friends who are continuing to battle, would be nice to be able to watch their action...either by a simple button that activated when player is eliminated or surrenders, or done so automatically, -can be setup to work either way by host when he creates game... so if ones concerned about tourny cheating by outed player telling teamate where they are, a host would simply not activate this option... for friends playing together...its a drag to be sitting waiting for them to finish without being able to watch the…

    21 votes
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  18. Team Round Robin

    I know we have traditional bracket tournaments and also round robin tournaments. I thought of a new style which could be lots of fun (most likely for 1v1's).

    Set up two teams, A and B, and each player on team A plays each player on team B in a round robin fashion. Afterwards, you add up the wins on each side and that team wins the tournament. Think of it as a Team Round Robin.

    I think this would be a good precursor to Clans or Leagues in which each Clan/League can challenge another with a set amount of players.

    9 votes
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  19. New Sort Option under My Games: remaining time until boot

    Instead of sorting by "How long it's been my turn" (btw, that sort order is wrong too, longest times should appear first not last in list) I'd like to be able to sort by the remaining time until I might get booted. Say I have a 2day, 3day and 5day game and all are due since 47hours, the 2day game would appear first on the list, because it is more urgent to play than the 5day game.

    107 votes
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  20. Don't show the Receice Card Dialog unless a card is made whole

    I should only be notified when a card is ready to used. It slows me down constantly closing the card dialogue after every turn.

    4 votes
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