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Warzone Features (OLD)

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326 results found

  1. A possibility to review the end-game-window

    It's simple.

    When a game ends, there is this card telling you 'winner', 'defeat', 'etc.'..
    I propose to [i]make it possible to review the end-card.[/i]

    For a reason.

    One bad click and it is gone forever. No chance to check-out your marvelous, new
    unlocks. No chance to click rematch for a revenge ! Just plain.. nothing.

    So maybe this is just for allowing me to be stupid, but i can guess some of you
    feel the same.

    To a better gaming experience, for all of us, not one excluded.

    6 votes
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    1 comment  ·  Admin →
  2. Replying on Forum (And other Improvements)

    Being able to reply to users on threads
    Being able to see who is online(not 15 minutes ago)
    Being able to search for players, without it being such a mission
    Update wiki to be more noob friendly
    Being able to upvote in forums (YouTube style not Reddit)
    Being able to subscribe to forums
    Invisibility of BL messages on forums similar to that in games.
    Being able to delete messages from inbox
    Being able to uses more forum formatting. (Spoiler tags , crossed out text tags ect.)

    24 votes
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  3. Quickly remove friends

    My friends list is way too big since it saved all the players i have ever played with and that were a lot of players, there are only a few that i know in real life and who i would like to invite to games, otherwise i only use open seat, and know i have to search trough my friends list or just search but both takes too much time, it would be easier if i could reset my friends list by deleting all and only add those i want to be in my friends list ( i turned off…

    3 votes
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  4. Clickable links in the app in chat

    On the app, you can't click on or highlight links in chat. It's difficult to find a territory or lookup a players profile link or even game ids.

    3 votes
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  5. Chat and next game option

    request for the chat option in the game menu to be above the next game option
    often i'm opening a game and the first thing i need to know is what's up in the chat,and i have the habit of clicking the topmost option in the game menu,
    but it redirects to the next game instead,which i think no one uses anyways,i have to go back to the dashboard and load my game again,please change it

    3 votes
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  6. In game currency

    It would basically give players the option of buying armies with this money,or even trade it for say peace,armies,or some other land.The amount of money you get at the start of the game would be up to the creator of the map.
    So for example:
    If you we're playing on issander's huge world map, owning new york would give you 5gold per turn,while owning montenegro would give you 2gold.This idea isn't fully developved so if you have any suggestions or new ideas contact me on warlight my name is Vuk.

    8 votes
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    I’m pleased to announce that this is now available! It’s called Commerce games, and it can be enabled by clicking “Change Army Settings” and checking “Commerce games”

  7. tweaks to live tournament system

    i feel we are still missing a few tweaks to the live tournament system:
    1) being able to downsize and upsize according to joining demand (date of join gives people priority)
    2) keeping a waiting list when tournament is full
    3) pop up a confirmation when the realtime tournament starts to confirm the person is active before game is attributed, if it's not then pass their slot to next person in waiting list
    4) option to fill up the rest of the tournament slots with bye slots when we are missing 25% of the people to start the tournament

    54 votes
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  8. 64 votes
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  9. Instructions for an AI

    In many diplomacy games people get booted and are replaced with an AI, which can be good. But there are a lot of times that an AI replaces a player and attacks the player's ally by surprise.

    So, if there were some way of creating a setting where you could instruct your AI (as a backup plan to save your ally if you were booted) to not attack certain players. It could be limited to a certain amount of turns so the player has a chance to build troops on that border again. It could change a lot of diplomacy…

    3 votes
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  10. 1 vote
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    completed  ·  DanWL responded

    Since the time this idea was posted, a mod framework was created and there is a Limited mul attacks mod.

  11. Use your coins for discounts on Membership and or pacts.

    you use paypal/credit/debitcard and coins to pay for something

    3 votes
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  12. Don't require surrenders to be accepted in Free For All games

    I would like it if surrenders would happen automatically and not need to be accepted in Free For All games.

    I like to know I can leave a game if I want without getting booted. Another thing that I like is knowing when someone is surrendered so I can base my orders on it. Oftentimes I don't know if someone's surrender is going to go through this turn so I have to use troops and assume it won't, when I could use them elsewhere.

    The only reason I can think of not accepting someone else's surrender in a FFA is…

    11 votes
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    Game creators have their choice of whether or not surrenders must be accepted.

    However, I am pleased to announce that the map-of-the-week games no longer require surrenders to be accepted! Thanks for the suggestion!

  13. 3 votes
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    completed  ·  DanWL responded

    It is possible to create games on mobile devices using the new Unity client.

  14. Add color.

    The grey colors and black seas are boreing. Add color. Put a background picture in the main menu, solid color in the other pages, make the oceans blue, add music! (Mabey a dramatic orchestra soundtrack?) Replace all the black and grey backgrounds with color, nothing too happy, but still, color. The game would be so much better like this, and It would be more appealing to others. Adding this would make the game seem more professional, and more developed.
    Atleast consider it...

    Let me know If you will add it or not, take all the time you need to reply;…

    1 vote
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    completed  ·  DanWL responded

    The most voted design from the voting thread has now been implemented! Hope you like it :)

  15. Sending Troops for Diplo games

    This feature would be a setting you could add to a game that would allow transferring of troops to Non team mate players. This would be of great significance to Diplomacy games, as you could send troops to new allies, vassals could give troops to their liege lords, ETC. I feel that this would be a fantastic feature and make Diplomacy games even more intriguing.

    9 votes
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    1 comment  ·  Admin →
  16. ''Ally with this Player'' Button

    when you click a player in the game list, you can click ''Ally with this Player'' button so you become allied with that player and he cant betray you and you become allies until the end of the game, or can break alliances by both players agreeing on the break up

    3 votes
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    1 comment  ·  Admin →
  17. Diplomacy scenario

    Maybe you saw docens of "Diplo" suggestions Fizzer but why not check one?

    Some simple diplomacy settings.

    Diplomacy mode: unlock Declare button and Diplomacy button

    Declare button:
    declare War, Truce, or Alliance
    - declare War for unlock attack possibility against one with optional 0-1-2 turns delay, declare war is public in chat and Diplomacy tab
    - declare Truce for end war status, declare truce is private in pm, if the opponent accept the truce is public in chat and Diplomacy tab, if the opponent refuse war status remain in public
    - declare Alliance to create teams, alliance is public in…

    15 votes
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    I’m pleased to announce that peace treaties / diplomacy games can now be played using the new mod framework!

    Check out the mod “Advanced Diplo v2”, which has a war/peace/allies system, and a lot of other neat features that work with this!

  18. Bonus income for holding bonuses continuously.

    Be able to receive a bonus income for holding a territory bonus. It can grow larger each turn after a certain number of turns, or just add income after holding a bonus for a certain amount of turns. Say a player holds the China bonus. If he holds it for 5 turns straight ( or any number of turns set by host), he can get a static bonus of a few army income or have the bonus grow larger over the turns. If the China bonus is broken, the bonus income for holding it for 5 turns is broken as…

    2 votes
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  19. History - Generate animated gif or movie from game history

    It would be awesome to have an option to generate either an animated gif or a video from a single games history.

    Like that you could easily save/store your most favorite games and see how they developed over time.

    Technology wise would that be easy i guess - ffmpeg on the server should be an easy way to generate videos without gif effort.

    Videos could be generated on demand - i guess that would result in the lowest load for the game-servers

    6 votes
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  20. Adding new filters to "Past Games" section

    Dear Fizzer, would you be so kind as to do sth with "Past Games" section? It is totally user unfriendly. Whenever I want to analyze the game that has just ended, I need to spend(waste) hell lot of time in "Past Games" section to find it. Why? Because you have only allowed to sort past games by 1)their name 2) thier "Crated Date". Believe me or not, sometimes I just dont remember the exact name of past game so it is annoying (or impossible) to search it that way. The option to sort games according to thier creation date is…

    170 votes
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