Skip to content

Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

326 results found

  1. 3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. Improved Tournament Settings

    (1) Real-time tournament results/rankings.
    (2) More advanced tiebreakers.
    (3) Rotating Teammates RR Tournaments: Each player plays with every other player at least once. The tournament (2v2 or 3v3) then plays out. The winner is the individual whose teams won the most games. http://www.jdawiseman.com/papers/tournaments/individual-pairs/individual-pairs.html
    (4) New Round, New Template: Each round in the tournament has a different template.

    (5) Host can reduce number of players needed to start (in case the tournament does not start in a reasonable amount of time).
    (6) Multiday tournaments are automatically deleted after a fixed period of time (if they don't fill up).

    (7) Anonymous tournaments:…

    10 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. 2 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. Allow users to set up open games for clan members only.

    I would like to have a game open for JUST my clan to join.. whomever may be online at the time. If i post it to the open games tab, just anyone may join (which i don't want). Since we CANT SEE WHO IS ONLINE this would give a way to have just who you want allowed in the game to see or join it. .

    16 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. New Card- Double Tap

    Have the ability to attack the same territory twice in one turn from the same territory. Helps break large armies (and wastelands) quicker.

    4 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. More support for Diplomacy games

    The Idea is that You would be able to create Alliances officially and Create NAPs, It would also require to declare war, These features would be accessible by clicking on the player you wish to interact with, And then requesting for an alliance, This player would be then alerted that someone has requested with you, Then the other player could either accept or decline. This would also reduce trolls in Diplos and RP games, and make it harder to become a Public Enemy

    15 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    I’m pleased to announce that peace treaties / diplomacy games can now be played using the new mod framework!

    Check out the mod “Advanced Diplo v2”, which has a war/peace/allies system, and a lot of other neat features that work with this!

  7. show game url in address bar

    It would be great if the actual game url was displayed in the browser's address bar. That way if someone has to reload because of connection (or some other issues) they automatically get to the active game.

    It wouldn't be hard to implement using the HTML5 history API, which is supported by all major browsers. (http://caniuse.com/#feat=history)

    eg:
    import flash.external.ExternalInterface;
    ExternalInterface.call("history.pushState({},'',"+game_url+")");
    on loading a new game.

    (One could even listen to the popstate event and make the browser's back button work properly. :)

    12 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. Medium fog of war

    Medium fog of war - follows these rules:
    A. see armies in adjacent territories (as it is)
    B. allows you to see who owns territories an additional territory away, but not the number of armies there.

    Example: In territory 1, directly adjacent to you, you can see who owns it and how many armies are there. In territories adjacent to territory 1 (that you don't own) you can see who owns it, but not how many armies are there.

    4 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. Diplomacy

    Most people know what diplomacy is due to so many games being diplomacy-based. Basically it would be a Diplomacy game mode where everyone would start out neutral with eachother. Then each person would have a "Negotiate" button next to their name, which would bring up a negotiation tab. There would be options for an Alliance, Form Union (Basically a big alliance that can have more than two nations), Declare war, and Make Peace. The other player would be notified of war being declared and would receive the offer to accept Peace and Alliances/Union formations. I think a lot of people…

    24 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    I’m pleased to announce that peace treaties / diplomacy games can now be played using the new mod framework!

    Check out the mod “Advanced Diplo v2”, which has a war/peace/allies system, and a lot of other neat features that work with this!

  10. Clan suggestions

    1) In clan forums I think the clan leader / Manager should have the power to create forum topics and delete posts and threads.

    2) Different ranks provide different powers in the clan. Like 'Rank 2' Being able to invite players. 'Rank 3' can make titles. Right now the clan manager position has too much power and I would like assistance with the clan but there's nobody I trust enough to do so.

    3) Quick invite
    This basically just means going to a page with a button like Friend but invite to clan.

    4)Accepting invites
    I was thinking that a…

    6 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. Airlift now could lift an entire bonus at once

    The airlift card only gives you the possibility to lift only one territory to another at once. I would like an airlift card where you can airlift the armies of a whole bonus, big, small or with many bonuses inside at one point.

    This can give you 3 advantages:

    1 - When you play at big maps like big us or big worlds, if the neutrals are 1, 2 or more armies, there always are so many left overs all over your domain that are useless. In some cases, to regroup all those leftovers, not only takes forever but take…

    20 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. real-time tournament open game advertising

    as described in forum: http://warlight.net/Forum/Thread?ThreadID=20589

    Advertising real-time tournaments in open game tab

    13 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. A Global Map for the Clanwars

    No need to invent the universe guys. http://worldoftanks.com/clanwars/maps/globalmap/ . World of tanks has a great idea of clanwars. There is a global map with teritories that give something every turn. It can be clan points or a currency in warlight or something. The general idea is clans can fight for teritories and each territory is on a diferent map. The way the clanwars it's self works can be like a mini tourment or each team can have up to 10 players and they can send 1 player to face the other teams's player. Kind of like how starcraft team tournaments…

    17 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. deploy all button

    when deploying all or the rest of ur deployments u click this. I often deploy all-1 when i deploy much cos the marker is so close to the right then.

    1 vote
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    It is possible for all your deployments to be deployed and your orders to be automatically generated using the new Autopilot feature.

  15. level and ability list

    describes at what level u attain a new ability and which abilities are unlocked by membership

    1 vote
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. setting overview

    short keys for different cards
    cards held being shown in upper corner
    shortkeys for all functions, analyse etc.

    1 vote
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Change the wording on the Redo Orders dialogue

    This is purely a copyediting complaint. I think the first sentence of this message should be replaced with "You may modify or re-do your orders." The "Re-do orders" button could also be changed to "Modify orders" and the affirmative button could read "Yes, modify my orders".

    Currently, it reads "Yes, I made a mistake" which is not the case much of the time when players are really just choosing a different strategy or updating their moves to better coordinate with moves their teammates submitted later. "Re-do" suggests that the player is starting over, which is usually not the case.

    This…

    8 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    You’re right — back in the day, this feature used to require you to completely re-enter all of your orders from scratch. Later it was improved to let you make small changes and re-commit, but the text was never updated to reflect that. I just updated the text to Modify Orders, and the confirmation message is now completely gone. Thanks for the suggestion!

  18. A View, how enemies see you.

    You can choose an enemy and see from his perception. This is often good to see, because sometimes there are neighbour countries that you have overlooked.

    13 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. Request to join clan, on clan page

    Now that we have official clan pages, it would be nice to have a easier way for players requesting to join. For instance, have another sub page called "recruitment". On this page you would have a request to join button. And also added extra's like a recruitment form, requirements and recruiters.

    6 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Different types of fog

    For example, you see all players but see neutrals only for a certain distance ( the usual 1 ). This could help in roleplay scenarios. This also rolls with fog distance, in which you see up to 1 , 3 , or 7 turns into fog etc. I am sure there are other possibilities with this, but I'm just giving out what I would do with it.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  • Don't see your idea?

Warzone Features

Categories

Feedback and Knowledge Base