Teammates get booted/surrendered players armies and territories
When in a Team game someone gets booted or surrendered his/her Teammates will get his territories and army, divided between them randomly.
In ffa gamesthe remaining players get the same
It’s very important to me that there never be a situation where it’s advantageous to be booted. In other words, even if the majority of the time it’s a disadvantage, if there’s even one case where it’s an advantage then that would be pretty lame. In this sitaution, some players that want to get an advantage could intentionally not take their turn, slowing down the game significantly, just so their teammate can boot them so they can get the booting benefit.
A lot of ideas that offset the boot issue seem great at first, but when you stop to really examine them you realize that there could be situations where people will try to intentionally be booted. I don’t want there to ever be a situation like this.
If WarLight gave all of a booted player’s territories to their teammates, there could be a situation where teammate A controls a critical chokepoint but has a low income and teammate B has a high income. A could intentionally not take his turn until B boots A, inherits the territory, and then deploys to the chokepoint.