Reserves and Population
In all warlight games you are forced to place down ALL of your troops. If you dont then the game will not let you move on.
I was thinking that maybe a new pool system can be implamented. Meaning that any troops you dont deploy would be set in a seperate pool for later use. Also I would like to see a new system that implaments population into maps. Meaning that each land would hold a certain number of troops you can draw from it ( simulating that certain lands have more population than others thus giving more troops than others )
EX.) i have 200 troops and only want to place 50 meaning the remaining 150 would be put into a pool. Next turn i still have 200 and use 70 this time and the remaining 130 would be put into the pool thus the pool now has 280. on the third turn i still have 200 and wish to draw 80 from the pool meaning now my income is 280. This simulates something like reserves of a military
EX.) population-you would use a scale to determine the amount of reserves one can draw from that land or bonus acourding to its real life population. i know this may take some time but it would be really helpfull in senerio games.
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WarLight now has commerce games, which allow you to keep your gold in reserve from turn to turn and buy armies with them later! See https://www.warlight.net/blog/index.php/2017/08/sneak-peek-commerce-games/