Reserves and Population
In all warlight games you are forced to place down ALL of your troops. If you dont then the game will not let you move on.
I was thinking that maybe a new pool system can be implamented. Meaning that any troops you dont deploy would be set in a seperate pool for later use. Also I would like to see a new system that implaments population into maps. Meaning that each land would hold a certain number of troops you can draw from it ( simulating that certain lands have more population than others thus giving more troops than others )
EX.) i have 200 troops and only want to place 50 meaning the remaining 150 would be put into a pool. Next turn i still have 200 and use 70 this time and the remaining 130 would be put into the pool thus the pool now has 280. on the third turn i still have 200 and wish to draw 80 from the pool meaning now my income is 280. This simulates something like reserves of a military
EX.) population-you would use a scale to determine the amount of reserves one can draw from that land or bonus acourding to its real life population. i know this may take some time but it would be really helpfull in senerio games.
WarLight now has commerce games, which allow you to keep your gold in reserve from turn to turn and buy armies with them later! See https://www.warlight.net/blog/index.php/2017/08/sneak-peek-commerce-games/