An International Trade Feature For Commerce Games.
As stated in the title a Trade Feature would be really cool. I picture it as being a option at all times simply involving on offer feature once both players accept the offer both players revive a boost to there income having established trade. It would work something like (The boost could function something like this 2 Players A and B agree to a trade deal afterwards (Both players receive a bonus income of 5% of the total value of Player A's income + Player B's income.)
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Eric commented
People would abuse the income function but otherwise it seems alright. Also, Cole's comment also seems like a good idea
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Cole commented
There feature could also be be reversed and function as sanctions that can be applied at any time, where both players take a hit. (Sanctions would then only be effective if the whole player base puts Sanctions on one player)