Lobby improvement / 1st turn boot improvement RT
Now with "surrender tutorial" and "commiting a players orders if he has made some orders" we now need something for the lobby. atm you cant kick any players (besides ones that you invited and didnt accept so far)
I can see why you cant kick people.. but when you created a 3v3.. and after 30min 5 people joined and you look in their profile if they are (probably) still on you sometimes see people "last seen 20minutes ago" and you just think.. of cmon.. now i need to restart this game and wait another 30minutes -,-
my idea would be to create a system that will force all players when the game starts to confirm wz that they are still on and able to play the game. to do this they simply not to click a check box or some sort within a given time (1 minute or 2)
If a player doesnt check the check box in time one of 2 things will happen that you can customize in the "creat game" options.
1: the player will be kicked out and be replaced for an open seat (good for team games or scenarios that require XY many people)
2: the player will be kicked out and the game will simply start. (good for FFA's)
A kicked player cannot join the game he got kicked from again. That works like the BL system currently. This is to prevent trolls that would otherwhise keep joining an almost full game preventing it to ever start.