Warzone Idle: Rework the Mortar
Warzone Idle: Rework the Mortar
I see the Mortar feature in Warzone idle as flawed and not worth your time investing into an idle game. Here are proposals to make the Mortar feature more viable in use.
- Mortars have a 100% chance of success, meaning your money isn't put down the drain.
- Mortars can hit anywhere (you can see on the map) that has not already been conquered. However, instead on the base 20% reduction, the reduction is higher closer to the mortar, and lower as you get further away. More expensive mortars (as maps may have multiple) deal more % damage to territories.
- Reduce waiting time for mortar from 1h to 30 minutes. Alternatively, have advancements to reduce mortar wait time from the base 1h.
- Increase the number of mortar shells from 4 to a much higher number, with price increasing per shot.
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Peter Pan commented
The Mortar feature is 100% useless - I occasionally accidentally activate it when closing multiple popups but beyond that it's an irrelevance.
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Adam Vorpahl commented
I was thinking about field mortars, as described by the posts in the free cache thread concerning it as an artifact.