Instructions for an AI
In many diplomacy games people get booted and are replaced with an AI, which can be good. But there are a lot of times that an AI replaces a player and attacks the player's ally by surprise.
So, if there were some way of creating a setting where you could instruct your AI (as a backup plan to save your ally if you were booted) to not attack certain players. It could be limited to a certain amount of turns so the player has a chance to build troops on that border again. It could change a lot of diplomacy games so that a potential winner stabbed in the back unintentionally.
Thanks for reading! :)
Completed as mod "AIs don’t attack"