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    Pepv commented  · 

    Would be even better if the bonuses could be increased by the player in-game in exchange of troops. Bonuses could be balanced, in example:

    - 5 troops on that territory
    + 6% Defense of that territory
    - 4% Attack from that territory (to balance)
    _____________________________________

    - 5 troops on that territory
    + 6% Attack from that territory
    - 4% Defense of that territory (to balance)
    _____________________________________

    - 5 troops on that territory
    + 15% of troop "production" for that region
    - 50% Attack from that territory (to balance)

    This would add a whole new dimension to the game, specialising regions in production, making bottlenecks more valuables, ... Evenmore, bonuses on a teritory could be mantained even if the territory is captured by another player.

    Pepv supported this idea  · 

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