Well, this being said, this would give a larger player an advantage, being able to purchase cards sooner than smaller players. Also, it would result in an unfair game as players could purchase certain cards specifically to gain the upper hand quickly, which defeats the whole "strategy" part of the game. How about this "Card Market" idea can be used to trade CARDS between players, or purchase a different card with other cards that are gained, ex. a stronger variant of the Reinforcement card bought with 3 or 4 smaller variants of the card.
Well, this being said, this would give a larger player an advantage, being able to purchase cards sooner than smaller players. Also, it would result in an unfair game as players could purchase certain cards specifically to gain the upper hand quickly, which defeats the whole "strategy" part of the game. How about this "Card Market" idea can be used to trade CARDS between players, or purchase a different card with other cards that are gained, ex. a stronger variant of the Reinforcement card bought with 3 or 4 smaller variants of the card.