Declare victory when one team has overwhelming superiority
If one player/team has such overwhelming superiority in terms of terroritories and bonus areas controlled, this should result in an automatic victory. For example, if in a game of five players, one player already has income equal to, say, 70% of possible armies, and no other player has control over more than one bonus area, it's extremely unlikely that they'll fight back to win. But it's sometimes necessary to go through the whole mopping-up process - when everyone knows what the outcome will be. It would be much easier to declare an automatic victory at this point - or at least to have the game suggest to all players that it be declared a victory for the hegemon. The exact proportions, or the point at which this happens, could be determined in settings on a game-by-game basis.
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GoBoks commented
Or simply a setting where you can have a slider, first to control 60% of map or first to achieve 200% more income than next best player automatically wins.
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anonymous commented
I could be a ratio of army income. If one player has 3 x the income of the rest of the players they should be aware of how they are outnumbered. Perhaps this feature could even allow all the other players to see the dominating player's holdings when the dominating player has twice as much income as them. They could temporarily ally to fight him or her.