Master armies
At the begining of the game players will chose what territory there Master Army will start. A master army will consist of 30 armies by default but can be changed through creating a game. All players will only have one Master Army. The Master Army would also be stronger then normal armies and could take out about 30 enimy armies and only lose like 5-10 of its own. when on a territory it would be show as a piece with a number on it(number of armies in master army) separate from the normal army number. The Master Army would also be capable of moving through up to 5 allie territories in one turn wether multi-attack is on or not and can also move like this through teamate territories and can stay on one of these territories. Though when attacking a territory it has to attack with atleast 1 normal army to take control of the territory when it is captured. A Master Army would not be able to control a territory by itself because if it did it would not be able to move.(atleast one army has to be in a territory at all times) Even though a Master Army has 30 or more armies in it, it can not be split up. You can reinforce a Master army when you deploy armies by clicking on it, though you would not be able to move already placed armies into it. When a territory is attacked with a Master Army or defended with a Master Army the Master Army takes all damage untill destroyed before the normal armies take any damage. A Master Army would not be capable of carringing more than 30 armies. If the Master Army is destroyed it is gone for good. Finally a Master Army as long as it is still in play gives the controlling player a army bonus which can be edited in create a game.(at default 1 bonus army)
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Devon commented
Please read everything, didn't mean for it to be so long, I just get carried away sometimes