Weighted Move Order
I propose a new optional setting (hopefully to be tested in seasonal ladder) that is a weighted move order. The default would be %10, but you could alter it like luck%.
How it would work is the order starts out 50/50 for turn 1. Each turn, the move order scale is altered based on who got first move the turn prior. So if player B gets first turn on 1, then on turn 2 it is 60/40 (for example) on turn 2 in favor of player A.
This reduces the frequency of long strings of first moves by one player.
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Judeburger commented
This would be a great feature
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James Grigsby commented
Yes because 3+ first turn moves can unbalance a game.