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ChrisCMU

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  1. 2 votes
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    ChrisCMU shared this idea  · 
  2. 9 votes
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    ChrisCMU shared this idea  · 
  3. 11 votes
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    ChrisCMU commented  · 

    Great idea! I had the idea to rank separate, not sure which I would prefer.

  4. 96 votes
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    ChrisCMU commented  · 

    yup, not sure why all ladders don't have all the advanced attack options on.

  5. 121 votes
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    ChrisCMU commented  · 

    This is in tournaments, but not in create game. Would be nice to have.

  6. 14 votes
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    ChrisCMU supported this idea  · 
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    ChrisCMU commented  · 

    We really need this Fizzer. If you don't go back and check games you have already made moves in, you can't see that someone has surrendered since you were last in the game.

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    ChrisCMU commented  · 

    Thanks, I have no votes or I would give this one of course.

  7. 6 votes
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    ChrisCMU commented  · 

    badly needed

  8. 7 votes
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    ChrisCMU commented  · 

    That would be easily abused and a bad idea. If someone is not following the rules, black list them. I guess that option would be fine in a practice game, but I still would be mad if someone booted me for no reason.

  9. 7 votes
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    ChrisCMU commented  · 
  10. 3 votes
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    ChrisCMU commented  · 
  11. 13 votes
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    ChrisCMU commented  · 

    the first part is already there. The other function already has other user voice suggestions. please switch your votes here: http://warlight.uservoice.com/forums/77051-warlight-features/suggestions/10944276-overhaul-mail-system

  12. 395 votes
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    ChrisCMU commented  · 

    This is now over 5 years old BTW.

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    ChrisCMU commented  · 

    This is 3 years old, but BADLY needed. Especially with clans now official. Every time I send mail to clan mates, I have to scroll through my entire list and find each one. Even for a clan of 9, this is a pain. I cannot imagine for a larger clan.

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    ChrisCMU commented  · 

    We definitely need subsets of the invite lists. This would be VERY handy for clans (you could have a clan subset). Many other uses as well.

  13. 8 votes
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    ChrisCMU shared this idea  · 
  14. 4 votes
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  15. 5 votes
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    ChrisCMU commented  · 

    you just open multiple windows, make moves in all games (don't hit commit), then when you have them all ready, you hit commit in all your windows and then everything moves in under the 1 hour limit.

  16. 20 votes
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    ChrisCMU shared this idea  · 
  17. 5 votes
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    ChrisCMU commented  · 

    This would not work as many cards (gift, abandon, blockade, spy, recon, airlift, etc) all require additional inputs while being played. Other cards like Order Delay, you want to play at the correct time. Really this only would work if you ONLY had reinforcement cards. Doesn't seem like a big time saver anyway (sounds like the game settings are screwed up if you have tons of small ones and not one big one).

  18. 4 votes
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    ChrisCMU commented  · 

    How much time does this really save? Two clicks? I would think it would result in more confusion because it skips a phase (might hit commit before you have thought everything through).

  19. 30 votes
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    ChrisCMU shared this idea  · 
  20. 5 votes
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    ChrisCMU commented  · 

    Why not just have a rematch button? Why does it need to be within the first two turns?

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