Multi-day-real-time games
In real-time games, players can play a medium number of turn before they have to leave the game (most players must also eat, sleep and do something else than playing).
In multi-day games, players can play 1 or 2 turns per day.
In the two cases, players can't play a huge number of turns (in multi-day they can but it take years).
So my idea is to merge the two game types.
Players will be expected to play:
at a certain time (for example at 17:00)
at certain days (for example Wednesday, Saturday, and Sunday) and from this time they must play a certain number of turn (for example 10) like in a real time game.
So players will connect every Wednesday, Saturday and Sunday at 17:00 and they will play 10 turns each day.
It make 30 turns per week (instead of 7 for a quick multi-day game). No so bad!
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CoolGamer commented
I said that make 30 turn per day in the example.
If the game settings are "play 20 turns every day at 17:00", it make 140 turns per week! Cool!