Lover of Vodkatinis
My feedback
3 results found
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27 votesLover of Vodkatinis supported this idea ·
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54 votesLover of Vodkatinis supported this idea ·
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468 votesAdminFizzer (WarLight Creator, WarLight) responded
Teammates leaving a game is certainly frustrating. Allowing another teammate to enter orders for them is definitely a possible way to address that problem.
We could use some feedback on the following potential issues with this feature:
1. In teams of more than 2 players, who gets control of a player that’s left? Just first to click the button, or assign a team captain or something?
2. Could this slow down real time games? Imagine if one person has to enter orders for 3 teammates that have left plus themselves.
3. Would this encourage someone to boot their teammates, just to take control over them?
4. It needs to be very clear who is playing who for every turn. If someone that’s under control starts sabotaging their team, like gifting stuff to an enemy or attacking teammates, it needs to be clear it isn’t really them and you shouldn’t necessarily…Lover of Vodkatinis supported this idea ·An error occurred while saving the comment
I totally agree with this idea. There are a few details:
* by default, the AI takes over. But once a player has been taken over by the AI, any team-mate may take control from the AI. Once a team-mate has taken control, that is final. The only way to lose control is when the original player returns or when the second team-mate also drops out.
* Should be a setting: right now we got "AI replaces booted players" and "AI replaces surrendered players". Both are boolean toggles. Change them to tri-state with the additional option "team-mates can take over replaced player". Personally, I would never set this for surrendered players, but always for booted players. But in the spirit of warlight's high customizability, both settings should exist.