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Blackbart

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  1. 2 votes
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    Blackbart commented  · 

    You didn't read it fully. This would only happen after a period of time when the seats were no longer being advertised. So your point is simply, invalid.

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  2. 2 votes
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    Blackbart commented  · 

    I think this is a great idea. Right now, the only way we have to indicate anything about the player is by blacklisting which then shows a "B" by the name. But notes aren't always about BL and so there should be an "N" next to the player name when I have notes on them. This will prompt me to go look at the notes before the game - otherwise I need to open every player profile to see the notes.

    As an additional feature, if a pop-up box could show the actual note, when hovering on the "N" described above - that would be ideal as it would save me from having to open play profiles.

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  3. 9 votes
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    Blackbart commented  · 

    An update on this idea is that there could be a user account setting that enables the game chime to be repeated every X seconds or flash the WL browser tab (in-case sound is off).

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  4. 3 votes
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    Blackbart supported this idea  · 
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  5. 5 votes
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  6. 5 votes
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  7. 468 votes
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    Teammates leaving a game is certainly frustrating. Allowing another teammate to enter orders for them is definitely a possible way to address that problem.

    We could use some feedback on the following potential issues with this feature:

    1. In teams of more than 2 players, who gets control of a player that’s left? Just first to click the button, or assign a team captain or something?
    2. Could this slow down real time games? Imagine if one person has to enter orders for 3 teammates that have left plus themselves.
    3. Would this encourage someone to boot their teammates, just to take control over them?
    4. It needs to be very clear who is playing who for every turn. If someone that’s under control starts sabotaging their team, like gifting stuff to an enemy or attacking teammates, it needs to be clear it isn’t really them and you shouldn’t necessarily…

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