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Zanoth

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  1. 79 votes
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    Zanoth supported this idea  · 
  2. 107 votes
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    Zanoth supported this idea  · 
  3. 42 votes
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    The issue with local deployments and overlapping bonuses comes up when you think about deploying. When players deploy an army to a territory that is part of two bonuses and they control both of those bonuses, the game would need to know which bonus you want to take the army from.

    Imagine three territories: 1, 2, and 3. There’s a bonus A made up of territories 1 and 2, and a bonus B made up of territories 2 and 3. Both bonuses give 1 army per turn and therefore the player gets 2 income. Imagine a player controls all three territories (and therefore both bonuses), and then tries to deploy an army on territory 2. The game needs to know if it should allocate that army from bonus A or B.

    There are a few strategies it could use to decide:

    Strategy 1: It could just pick one at random.…

    Zanoth supported this idea  · 
  4. 32 votes
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    Zanoth supported this idea  · 
  5. 96 votes
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    Zanoth commented  · 

    Or if you really cared you could just cheat the stats a bit?

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