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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

864 results found

  1. Visualization mode

    When the mode is on, it shades and unshades territories or bonuses with different colors. This is useful for picking or predicting where your opponent started. It also saves time when you try to “replicate” the game with custom scenarios.

    3 votes
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  2. Make chat more manageable.

    Make it so that a user can load the chat from a specific turn instead of having to load the entire chat from the beginning. It would also be nice to have an option to search the chat for specific keywords and also to display all chats from a specific user.

    3 votes
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  3. No-luck cyclic has a flaw, here's how to fix it.

    On no-luck cyclic games the player who commits last has a disadvantage. They have a disadvantage because the other players can blindly pick territories without thinking about it and hit commit as quickly as possible. Once they hit commit only then will they make sure they chose good territories, and they can modify as needed, otherwise, they can keep their time. However, the last person who commits can't do this because the game will advance, and they will be forced to think about the territories they pick before they commit. This gives them a disadvantage because they can't stop the…

    3 votes
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  4. Adding turn stamp on private chat

    While playing games with private chat, it is often custom to agree on a truce for set number of turns, or to end a truce in a selected number of turns. As such it can cause confusion when something has been agreed on since there is no turn stamp like there is in public/team chat.

    3 votes
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  5. Update Linux Unity app automatically

    Update the Linux Unity app automatically with a click without having to download the zip file

    3 votes
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  6. Tournaments Data Display

    Sort the Player data columns in the tournament Player tab. Instead of just sorting on Player name be able to sort on:

    Player Team Rank Wins Losses In-progress.

    Perhaps a search or sort function for the brackets tab.

    3 votes
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  7. Option to hide the cities in a commerce game

    The problem - Usually in large maps it happens that there are a lot of small territories all together in a very tight spot, and the cities begin to overlap one another. In a late state of the game, this may be confusing and one simply cannot find easily his armies because of the numbers of cities built in the territories.

    The solution - I propose having an option in-game to switch on and off the visualization of the cities at our will.

    3 votes
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  8. A game setting to allow private messaging only to bordering terretories.

    We have been talking about a seeting like this, wich could be very fun in Diplo games.

    when you first start a game, include a setting where you can choose private messaging between all players, or only allow private messaging between bordering players or no private messaging.

    3 votes
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  9. Taking notes in IDLE game

    I think everything is awesome, so I firstly make you congratulations.
    Anyway, I'd love if you add a button in the new idle game to take notes, something like the chat of the classic game, where i can write down what to do next and link territories. For example, some times it happens that I have to wait some hours to make armies and than take a particular territory that I need for a bonus or something like that, but after two or three hours it happens that I forgot what I had to do and spend my armies with…

    3 votes
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  10. Sort past games by turns taken

    I would like to see this on all platforms

    3 votes
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  11. 3 votes
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  12. An open API for seeing the ingame clock

    I would like to have an API to see the ingame timer and which player already commited for a specific game (by gameId) to make integrations for discord or similar services to remind players who had not commited after x amount of time.

    If there already exist such an API please direct me to it.

    3 votes
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  13. On Warzone Idle, could you put the draft button in the same place every time?

    Put the draft button in center of map, or upper corner, so you can find it easy. On big maps it takes a while to find it. Gets very frustrating, and the "radar" is too intermittent. Thanks! Great game otherwise 👏

    3 votes
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  14. ClanWar - Extra game chance

    If a player doesn't get a ClanWar game, they could be put in a 1v1 game pool with other players that didnt get a game.

    There could be implemented an pop-up window, with "accept or decline" choice for this newly created 1v1 game.

    Instead of "you didnt get a game".

    3 votes
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  15. Show win rate over last 100 games

    In the same way as the boot rate is now displayed, display the win rate over the last 100 games.
    Eg.
    1v1: 652 / 1059 (65% of last 100)

    3 votes
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  16. Improvements for idle game

    I like the idle game very much but when I play actively I would like some means to speed up things (something more than just waiting for the draft to appear).

    For example

    • a tapping feature to introduce a multiplier for troops production (something like a inspire troops, morale boost)
    • a feature to watch ads to get a money / army / little time warp / coins (this could be a good source of income for developers without asking players to pay)
    • I'd like the super camp to be purchasable with coins
    • I'd like to purchase additional artifacts slot with…
    3 votes
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  17. Clan market exchange

    I like the new feature clan request but I would prefer an exchange rather than a gift.

    I.e. post a request in army or money in exchange for resources, item or such and vice versa. Maybe an exchange of caches in order not to twist too much the system.

    This will make the clan interaction more dynamic.

    3 votes
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  18. Draft improvement for idle game

    The draft size in my opinion is too variable and the calculation is not intuitive. Would't it be better to simply have the draft size depending on the total number of armies produced since the beginning of the map and time between two drafts?

    Thanks

    3 votes
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  19. Removing „previously known“ after a year.

    Would be great to be able to remove a previous name from the profile after a minimum time (a year or so). Logged in via social media and had my clear name, which I don’t want to have on my profile any more.

    3 votes
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  20. Split the "ORDERS" tab into "DEPLOY" & "MOVE" tabs

    Since DEPLOYMENTS always occur before MOVES, they could be in separate tabs. That would make it easier for people to reviewing or reorganizing their moves by maximizing their screen real estate.

    Cards would behave the same, appearing in one tab or the other, based on the already well defined rules.

    3 votes
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