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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

411 results found

  1. Display Ladder Ranking in-game for ladder games

    This is so I can know that I'm ranked 335th and my opponent is 293rd, maybe in the player tab. You can click through to profiles to find this information currently, but it would be neat if it was just displayed in-game automatically so you knew the stakes of the game. Like, not that the stakes change, but that it feels cooler for a player to know theyre battling against a higher ranked player.

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  2. DMZ is mission based and AI battles, Battle Royale is for pvp, incentive DMZ to reflect this

    The DMZ should be collaborative efforts to complete missions and all the rest that does not require enemy human engagement. It is so frustrating to work game after game, in the zone of facing AI enemies and sometimes ridiculously difficult missions to have it go to waste because humans distrust humans or are too immature to learn how to collaborate or team up. If they want to kill human players because the skill is different and focused on pvp, then they should play Battle Royale - and you should incentivize it so.

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  3. Highlight objects and people - human eyes instantly recognize things

    For example, I can walk right past the hostage, because the graphics just aren't clear enough to recognize there's a human there! Or I can't instantly distinguish enemy from teammate unless I look away and above them IF they have a marker above their heads, which is stupid when standing right next to them.

    Look at how Dishonored highlights objects, it need not be so obvious if it's too highlighted for your taste, but we need something that mimics actual human recognition.

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  4. When reporting cheaters, among the list of players shown, show who killed me

    As the title states. I was shot through a (thick) wall, likely a cheater, but when reporting the list doesn't specify who killed me. Show that.

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  5. AI vs Solos vs Squads needs to be fair

    In some zones, AI attack solo players as hard as they attack squads, making it too easy for squads and almost impossible even to be sneaky, run, or fight against. Running means running into more AI or squads, fighting means endless hordes of AI, but for squads it's just something to clear out.

    I suggest if one is solo, as the usual playstyle is to sneak, make AI not so instantaneously all know where the solo player is. It's ridiculously unrealistic (I know, it's not real anyway, but still). Let them run around a corner and not always be swarmed…

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  6. Shadow company should be easier to distinguish

    Not all enemy AI wear red and even then I suggest the same. Make Shadow company easier to distinguish from enemy AI. It's so stupid to accidentally kill shadow company before the warning occurs or to look too long at an enemy only to be shot. There's a reason soldiers wear identifying markers. Make it easier to identify!

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  7. Change how to identify people, the + sign blocks the view

    So I was going to revive a teammate but the + sign over their body is so huge I couldn't see passed it to see the enemy coming. You know that outline you give objects that can be interacted with, yeah, make it blue for downed teammates, green for healthy teammates, red for enemies.

    The other problem with the current interface of showing player names over people would also be fixed with the above suggestion, because the name is isn't always visible, like standing right next to someone, that name is far above their head. And often, I swear you…

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  8. Turning while prone mechanic needs improvement

    It's the legs, the way the game makes the legs move one's center of position if there's an object the legs are pushing against. The stupidest, worst result of this being on a ledge, turning pushing one off the ledge! In reality, one can at least turn the upper torso and look and shoot. That is sorely missing and surprising that's it's so clunky.

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  9. Remove banked boot time from turn 1

    It's tedious on turn 1 to sit through normal time and then banked time before someone is booted and we vote. Should be an option to make additional banked time start AFTER turn 1 when we know everyone is present.

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  10. Fix distribution of territories based on picks

    I was very surprised by the outcome of the distribution of territories in this game: https://www.warzone.com/MultiPlayer?GameID=37292483.
    It is simply not fair that I did not get my choice 1+2 but 1+4 instead and that my opponent got 1+3. His 3rd choice was my 2nd. We chose different 1st choices. So, in a fight for the territory which is my 2nd choice and his 3rd choice, I should be a clear winner.
    Please fix this as it is not logical.

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  11. operator skin request - Anchorman cast

    We desperately need the cast of Anchorman to be created and available to be purchased. Imagine dropping in as Ron Burgundy, Champ, Brian Fontana, and Brick!?

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  12. An automatic e-mail to be sent when the turn ends

    Instead of checking constantly to see if the turn has ended, I would just like an e-mail sent to me saying that the turn ended.

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  13. Invite list filters and display last played game

    in the profile it should say when the last game someone join/played in was. this would show who is active and who is not. This should also be a filter for the invite list. (the invite list needs many new filters by- 1- # games played together 2- "friends" 3- avg boot time 4- # games played 5- ranking if the ladder system is ever implemented

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  14. Diplomacy card Modifications

    In team games, often you have issues of not knowing who has diplomacy with who... ie, 5v5, you might be threading out theories, or making plans to defend someone, when you hadn't noticed they had had a D card used on them. I propose merely changing the D Icon to reflect who that person is D'd with.. IE, player 1 is red, player 2 on my team is blue.. player 1 gets a blue D, player 2 gets a red D, or perhaps even just player 2 gets a red D. as well, i suggest that it gets noted in…

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  15. Use a different service

    I think that we should either be using a different service that allows you to vote for ANY idea you support, instead of having a max of ten possible votes. Either a different service (maybe one that's actually part of Warlight) or a higher or even unlimited amount of votes would be really helpful.

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    The problem is that only one person works on WarLight (me), and I can only work on one thing at a time. Voting on more items just decreases the chances that the one you really care about gets done.

  16. Void Victories

    I'm looking for a way to mark my personal victories as not-ranked, primarily for the purposes of required boot victories in tourneys, ie, vs inactive accounts.

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  17. UAV Card

    This card would be a type of Spy card where you get a fly-by of some linear vector in the game of your choosing. It would only be a straight line and you could have one fly by through a map. For instance, say you're in Central Russia and you want to know what is happening in America, Africa, Mid-East, and Asia. You would use the UAV to look at a slice of through the fog (not bounded by territory). That would mean you could place two points on the map and and the UAV would show you that strip…

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  18. Make all 5 minute boot games auto-boot.

    Because posts like this http://warlight.net/Forum/Thread.aspx?ThreadID=1182 are stupid and annoying and these people should understand that a 5 minute boot means you have to make your moves in 5 minutes or get booted. If they're not good with getting auto-booted in 5 minutes then they shouldn't be playing a freaking 5 minute boot game.

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    Part of WarLight’s design is that the users are in control of their games as much as possible. If a game creator doesn’t want their game to automatically boot, WarLight will let them do that.

  19. In game translator

    It could be a floating widget you can toggle on and off in the game.

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  20. Shared Territories Treaty

    Make it so you or a teammate can travel freely through on anothers territory without it either giving them ur armies or invading your teammate. The territory would be a some kind of pattern mix of the 2 nations colors and the bonus would go to either the one with all the other territories for bonus, split up proportional, or debated in the treaty.

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