Discourage deliberate stalling in the 1v1 ladder by reducing boot time for the player who submits his turn last to 24hrs
As it is now, a player can drag out ladder games by playing only one turn every 3 days, then wait another 3 days and so forth.
To encourage players to play two consecutive turns in a row, the boot time for the player who submits a turn last should be reduced to 24hrs instead of 72hrs.
That way, a player could only drag out 1 turn for 3 days, but would have to play the next turn within 24hrs. Only if he plays two consecutive turns every session he should be granted the full 3 days boot time.

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Anonymous commented
I see virtually no inconvenience associated with this idea.
If I just committed my orders, and the turn immediately executes, I see no reason why I could not take another minute or two to enter orders for the new turn. I'm already in the game, looking at the map. Unless the soup is boiling over, the player should take his turn.
In the event that someone commits orders, triggering the turn to take place, and -surprise- the phone rings, and the player has to dash off unexpectedly, they would still have 24 hours to take their next turn.
The player that commits his orders last, on any given turn, should, almost without exception, be the player that is first to commit his orders on the new turn.
I see no down side to this request, and definitely see an up side.
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Dodo commented
This would make it inconvenient for player, that leave for a long week end, and that don't have any time left in there vacation.. Personally I don't like the idea because unless your on warlight every day it would be intrusive to your life.