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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

411 results found

  1. More options for chat room

    It is now possible to hide info about newly created games. How about other options:
    1) show/hide forum notifications
    2) show/hide tournament notifications
    3) show/hide new level notifications
    4) show/hide RaffleBot (just kidding!)
    Also, some players are not aware that open game notifications can be turned off. Perhaps some message for first-comers about this option?

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  2. Level 20 players should be able to create more games!

    I'm level 26 and can only create 2 games. 4 games please. Level 26 should create 4 games!

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  3. Recall card.

    This card would move all extra armies not on your borders to your borders. This would be very handy in big games when you want to have all 0s on your territories but there are still those annoying groups of 2 or 5 armies slowly moving each turn.

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  4. Quickmatch settings.

    There should be a way to set the boot timer for quick match.

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  5. QuickMatch Hero Mode

    The idea is like Diablo 3 Hero Mode where you get 1 life and if you lose you're dead and have to start over. Instead of Players having to make an alternate account every time they lose. This feature, like Diablo 3's Hero Mode should be adopted under the QM settings. Just Start a character and your golden. Just remember, you only live once.

    I would like the experience of climbing the rank from 0 but this is conflicting with new players. The fresh players playing against pros. It wrecks stats. Perhaps you can think of a way around this…

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  6. Local Deploy for Nested Bonuses

    Currently Local Deploy is only available for maps without overlapping bonuses. This restriction removes a ton of really good maps. As pointed out in a previous feature request, it would be incredibly difficult (if even possible) to have Local Deploy on every map. However, a great deal of the excluded maps utilize nested bonuses, and Local Deploy can easily be made to work for these maps.

    When I say nested bonuses, I am referring to maps in which for any two bonuses, either the bonuses do not overlap at all, or one bonus contains the other.

    Example: US Regions (by…

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  7. Plays from...

    Allow players from other countries to provide more specific location information. The system allows users in the US to share which state they are in (or not). Why not allow that for other countries?

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  8. Warzone Idle: Snooze All Notifications

    When doing the final takeover to complete an idle level, the number of notifications can be overwhelming, even with all available notification options disabled.

    Allow players to snooze all idle notifications for a few minutes or until the end of a level, including those for arenas, mortars, dig sites and powers.

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  9. The dashboard should display the time left on each game instead of the usual "Your turn for X days Y hours"

    The exact time left for a player to take his turn is already displayed "in-game" (top right corner, next to the hourglass). This information is simple to get. The same information should be displayed right in our dashboard.

    Having to "calculate" how much time we have left each and every single time we take a look on the dashboard is a little pain in the ...

    Simple problem, simple solution. Please vote.

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  10. Etiquette Ranking

    It would be nice to be able to rate other players on certain playing etiquette. Many people don't break the rules, enough to get reported... but etiquette varies. People join games only to quit in the first round. People ruin blind games by giving out details. People agree to alliances, but don't keep to the agreement. Things that are not "wrong", but things that you would know about friends you play a game like this with. Yet, in this forum, you cannot know about everyone. I think it should be limited such that a player can vote one metric about…

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  11. AI needs to at least be dangerous to looters

    I just watched two players loot a backpack with an AI within 15 feet, they just ignored the AI shooting them. 2 things to improve this, AI should respond to lack of response with courage, start shooting, and second, shoot more than once/5 seconds. They had absolutely no worries. It's ridiculous.

    Furthermore, do something about operator hunters. Isn't the story we're all attacking the enemy? So why are the operators fighting each other? And why are there zero consequences for operator kills?

    I've gone in literally dozens of times and am constantly hunted. There clearly is no serious repercussion to…

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