Partial control of allied AIs
In team games, allow human players to make additional moves for their allied AI partners. (The AI will make an initial limited set of moves, that any allied human can then add to.) This will make having your partner get booted less fatal, as it will cure the "large stack of unused units" problem that AIs so often face.
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powerneg commented
+1 for dodo, have the AI just do the things he usually do, but be able to force the AI to use certain cards for you
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Dodo commented
I don't think making the moves for Ai would do any good, but maybe if you could suggest to the AI the gifting of one of his territory's in your bonus or an airlift, that might be nice.