Skip to content

Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

864 results found

  1. Ps4/x1 version

    A paid digital version for ps4/switch/x1.
    Would gladly pay to buy and subscribe if around the£3 per month price point

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. it is called QUICKmatch and NOT SLOWgame

    Hey, i play quickmatches and i play multiday-quickmatches too. I do not enjoy that people go on vacataions and they are honored in the quickmatches. i can understnad in ladder games or in oter open games but not in quickmatches. they are called quickmatches to be played fast. sometimes i stop, that i get invited for md-qm-games because i know, that i will not be online for 2 or more days. but in my opinion its very bad style to allow to honor vacations for the opponent. they joined these games to have fast games but in the end its…

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. Last known player (minus army count) to hold territory.

    Just as the title says.
    Could we get this as an optional game rule?
    It would make interesting use of the fog of war, especially if players lose ground in contested sectors.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. Choose A.I territories at the start of the game

    Before the game starts you can choose which territories an A.I occupies before the game starts, and it shouldn’t matter if the territories are different.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. Show the boot time more precise in unity

    Currently I can't see how much time is left till I'm booted from a multi-day game in the last hour. Please make this visual like in the flash version.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Auto refresh free games

    Auto Refresh open games list...currently only a refresh button appears. Would be nice to get an auto refresh

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. notification when a game ends

    Would like to see my ended games in my games list until I opened them once. Often I don’t know that a game ended because it only appears in the list when your next turn starts, but that never happen if you was defeated or the enemy surrendered or all the other ways a game can end. Often I would like to see the history after the game has ended. At the moment there is only possible to get an email or to check it manually. I prefer ingame notifications, so I have to check all my „past games“ from…

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. 1 player only games

    I know it sounds stupid but I don’t see why not, it gives you the chance to build and empire to see what it would look like just for fun

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. [appearance] Transparency of the map

    The color of a territory on the map is, now, a uniform color without particular background.

    A way to greatly improve the appearance of the game would be to make the territory's color partially transparentand let the background be seen.
    For example a map creator on an Earth map could put a satellite picture of the planet as background (fitting with the map of course). When a player with red color occupies a territory, this territory would just look like the background corresponding portion, but with a red hue added on it.

    Neutral territories could be totally transparent while they…

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. Override Bonus Search Bar

    It would be nice to have a search bar for the override bonus section, especially for really big diplo maps.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. Let making mods be free

    While I do agree that mods should cost money, making mods shouldn't.

    Also, could you make it so that players can host games with mods they made?

    Mods should cost money, but if somebody puts in the time to make a mod, that mod should be free to that player.

    That way, the free players would be happy, and the people with memberships would also be happy, because a new mod would be added!

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. Able to see in main menu who are AI's

    When in the main menu team games on mobile, you can see which players are still in the game (normal coloured box) and which one are eliminated or surrender/non AI (coloured box with a cross).
    I would like it when a third state is addedz namely that you can see which players have become AI. I would like to suggest to show this by adding a white line around the box when a player is an AI.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. Bombs & Diplomacy

    Currently, bomb cards work regardless of the diplomatic state between two players.
    That seems counter-intuitive. Shouldn't diplomacy cards also prevent bomb cards (with a warning to the user that it will probably be wasted)?

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. Warzone and YouTube #1 (Export to YouTube)

    If Warzone exports a video to YouTube it better be "Private" instead of "Public" in the video privacy settings. Once a video is "Public", subscribers get a notification. Adding videos "Public" takes away the option to customize the video before the notification hits. This small change could give creators way more options.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. Hide Achievements

    Add the ability to hide the achievements you have unlocked from others on your profile page.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. Disallow lottery games and "Get me to Level X" games

    I often use a player's in-game level as an approximate indication of their skill in Warzone. Unfortunately, since there is the ability to create lottery games, a player can end up gaining a significant number of levels without learning any strategy or gameplay at all.

    It seems important to some people to have a high level in the game, even if it doesn't reflect their actual skill. I can't see any reason why this should be allowed; it seems to serve no purpose except to artificially inflate a player's level, and it is actively harmful to the community, because it…

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Lose points for losing games (or, a separate player ranking system?)

    In the same spirit as https://warlight.uservoice.com/forums/77051-warzone-features/suggestions/36188956-disallow-lottery-games-and-get-me-to-level-x-gam, I would like it if points could be a better indicator of players skill.

    As it stands now, a player can get to a very high level without being a very good player, just by playing a very large number of games, because losing a game does nothing to your points or level. That means that over time, you accumulate points and levels, even if you win only a small fraction of the games you play.

    It would be nice to be able to judge the approximate ability of a player based on…

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. In the QM team games, could we please integrate an AI if the team mate surrender or got booted?

    In the QM team games, could we please integrate an AI if the team mate surrender or got booted?
    It would at least still gives us a chance, rather than ruining the game.

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. AppleTV App

    This would be a nice feature to have! :-)

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Dimming territories once they've received their maximum number of troops

    In Local Deployment games, with no Mods, finding and deploying troops on EVERY single territory becomes an exercise in discipline and patience. Unless you're happy going to nearly full Zoom Out after each placement, clicking the next territory in the Drop-Down list, etc...

    Instead, develop a feature that would dim the territories as they reach capacity, so you don't spend time hunting for that ONE stinking territory that slipped "between the cracks".

    3 votes
    vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  • Don't see your idea?

Warzone Features

Categories

Feedback and Knowledge Base