Warzone Features
Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.
864 results found
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Allow customizing fog visibility distance
this feature allows you can make the fog settings like, 'territories that can be reached in 1 or 2 turns are fully visible, but all others are completely fogged.' this will be {2, 2} fog. ({a, b} fog is territories that can be reached in or less than a turns are fully visible, and territories that can be reached in or less than b turns only shows the owner. territories that cannot be reached in b turns are completly fogged. light fog will be {1, ∞}.)
26 votes -
Hosting a review of a game.
The general idea is for players to teach others using already played games.
The host of the review would go through the game, pointing out mistakes and other ideas. If the host changes the active turn, so does it for everybody watching.It could be implemented as a member function.
3 votes -
Statistic Comparison
Would be cool if i could compare the statistics on a player profile with my own. Like in Steam.
1 vote -
Watch Turn Filter
Would be nice to set an filter on watch turn to only see the own turns, but not the one of team members or enemies.
Useful in big games
5 votes -
Rename game title until it is not started
It would be useful to allow the game creator to change the name of the created game while waiting for players to join.
1 vote -
Voice chat
It would be great to have voice chat for real-time games, especially for territory picking at the beginning of each game.
6 votes -
Custom tournament brackets
Give us the ability to customise tournament brackets through our invite list. Kind of like assigning a team a seed number.
Could be done graphically similar to our we organise our teams in individual games.
5 votes -
Change team during game
It would be an interesting option to allow players to change team during the game.
There can be an option whether changes happen instantly or by voting.
Of course at least one player has to remain in every team.
11 votes -
Toggles
http://warlight.net/Forum/Thread.aspx?ThreadID=3683
Here is the thread where I posted the idea, all the info is there. :)16 votes -
Show more new maps on dashboard
Currently the dashboard shows the two most recently added maps. With the amount of maps which are created lately, that means some new maps will be in the spotlight for a very short period.
By simply placing the name of the map and its creator below the thumbnail (which only takes about 20 vertical pixels), there'd easily be room to showcase the four or maybe even five most recent maps.A related suggestion (for which zing103 deserves the credit) would be to use one or two of the new slots to showcase a random map, either on daily rotation or…
23 votes -
The Vacation icon should be shown on My Games list
when you're going through your old games to nudge or boot players who are taking too long it would be useful to see that players are on vacation before entering the game. having the V icon showing there would be quite useful. also allowing to edit short comments to games and read them before entering would be useful to save some clicking and reloading time.
1 vote -
Highlighted settings - further suggestions
More details: http://warlight.net/Forum/Thread.aspx?ThreadID=4096
Improve the existing
"Highlight if the luck modifier is greater than [x]%"
setting to
"Highlight if the luck modifier is [greater/smaller] than [x]%"
to make it possible to only highlight low-luck gamesAdd "Highlight if rounding mode is [weighted round/straight round]"
Add "Highlight if abandon/blockade card percentage is 100% or lower"
Add "Highlight if a bonus value is raised or lowered by more than [x]%"
This seems more relevant than the current +/- 5 armies highlight option.Add "Highlight if distribution mode is [automatic/manual]"
Add "Number of cards received each turn"
4 votes -
"Split Wins" Option
Perhaps only allowed for practice games, but when there are two dominant players at the end of the game they should be able to admit that it's a draw. This could also extend to 3-4 players voting to split the win in a stalemate game which might have started with 10+ players. This could entail having everyone need to vote on these proposals and requiring a 100% acceptance.
3 votes -
when you change your name display how the game will show your name
I changed my name in warlight and after click the conformation I was surprised to see one of my name charters displayed as a question mark.
My Idea is that when the conformation shows up it shows you how the game will display your name so you don't have to wait 20 day to change it back.The character I use was this ¤ but there must be other ones to that dont work with warlight
3 votes -
extra lives ( to avoid early booting)
Within the settings of each game the user will be able to allocate all players extra lives. Extra lives allow players to exceed the direct boot time but not the Autoboot time.
It works in this way:
e.g.
Game settings: 2 min direct boot and 5 min autoboot - 1 extra life to each player
Player A exceeds the 2 mins for the 1st move - automatically he uses his extra life and cannot be booted until autoboot.
Player A exceeds 2 mins again and now all players can boot him from 2 mins onwards or wait for autoboot.The…
6 votes -
Flanking Bonus
Flanking bonus: if a territory is attacked from more than one adjacent territory, then the attacking territory(ies) (excluding the one with the most soldiers) get(s) a temporary kill rate boost.
If all of them have the same amount of soldiers, then a random one doesn't get the boost (this would be the army attacking head on).7 votes -
Suggestion about gift card
When you use a gift card, you can see the list of players to gift to.
It would be nice to split that list by teams and place my team at the top of the list.
This little modification could minimize the risk of wrong gift.3 votes -
Only count map votes from people who have played at least 20-40 multiplayer games to help prevent the current ratings abuse.
Only count map votes from people who have played at least 20-40 multiplayer games to help prevent the current ratings abuse.
6 votes -
true-war
I have a new mode like multi-day and real-time, its called "true-war", in this mode you will have no teams but rather at first it will start out as an FFA then you can invite people to your alliance, if the player does accept then you can help each or by sending troops also you have to buy cards to use them by in game money, you get money by giving tax to the territory you control like in the map "earth" if you control the middle east and you can establish tax if the tax is too high then…
2 votes -
view booted AI's orders
after you get booted you could view your AI's orders like how you can view teammate's orders.
3 votes
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