Warzone Features
Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.
864 results found
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Warzone Idle: Additional Statistics Upgrades
Add to current or increase Statistics Upgrade levels:
Items that would be of interest:
Level Stats: Session duration played on each level, preferred each time.
Level Stats: Estimated AP per day based on new AP value and previous session duration.
Mine Stats: Profit per second.
Mine Stats: Upgrading profit per second increase.
Mine Stats: Session duration required to self pay off upgrade.
Recipe Stats: Quantity required, including within recipes.
Recipe Stats: How many currently owned.
Crafting Stats: How many items could be crafted and sustained based on current smelters.
Crafting Stats: How many items could be crafted and sustained based…1 vote -
Turn off Notifications for Games you are defeated in or surrendered. Or just in general
I keep getting notifications about games where I got booted or surrendered or was defeated in, and there's no point at all for this. I lost the game, I want to be out of the game! But instead I keep getting notifications every day about new chat updates and whatnot. Give us an option to mute chat in games so I don't spend the next year getting notified about a tournament or other large game I no longer participate in on a daily basis please!
4 votes -
Simple change: Add distribution methods for maps to the map info page
I am frequently creating games with maps for 2 or three team. If a map is suitable can only be found by selecting it and look at the distribution posibilites. Why not add that info to the map info page (https://www.warzone.com/Map/12422-World-Zargos)
2 votes -
DnD cards
Possibility to use an alternate set of cards that represent individual effects rather then army effects.
Ex.:
Taunt=Force target to attack you;
Blind=cause dense fog on an area an all territories bordering it;
Heal/Mend=recover x% lost units on that territory on an adjacent territory of your control (if territory is lost, otherwise they heal on the same place;
Shield = no damage taken or dealt on that territory;
Fireball=deal x damage on target territory and x*0,5 on surrounding territories;
Etc etc etcThis would allow for dungeon mindset play with commanders transformed into heroes and a bunch of new maps.
2 votes -
Map Editor Improvements
- A way to automatically reset all territory center points. Currently Warzone automatically calculates the centers of each territory when setting the initial center points, but if you resize and reupload the SVG, the center points stay where they were. A button to automatically recenter everything would be amazing.
- A way to recenter the number values in bonus links manually. Currently when making a non-symmetrical bonus link shape such as an arrow, the bonus values aren't usually centered, but there is no way to change this.
- A way to preview maps in the same way it would be seen in a…
4 votes -
Warzone Idle: suggestions for statistics level 5
It would be great if the territory info page would show some army statistics before conquering: amount of armies that will be saved by hospitals and by joint strike (if available). And the total number of armies that will be saved on conquer.
1 vote -
Update Linux Unity app automatically
Update the Linux Unity app automatically with a click without having to download the zip file
3 votes -
Caching set number of previous or currently open games
Such as caching maps on a device, to save history/chat of a set number of previous or games that haven't ended. As when I go to change my orders in a game after closing it, it has to download it back and only then I can modify orders.
Same can be used for all tournaments that haven't ended yet. So there is no need to download chat/brackets if they have already been seen.
2 votes -
Adding turn stamp on private chat
While playing games with private chat, it is often custom to agree on a truce for set number of turns, or to end a truce in a selected number of turns. As such it can cause confusion when something has been agreed on since there is no turn stamp like there is in public/team chat.
3 votes -
Receiving all your enemy's territories, men, gold and cards when you kill his commander
In games with a commander, It would be nice to have an option to allow one player to automatically receive all territories, men, gold, and cards from the enemy he defeats
1 vote -
New Idle Feature Proposal: Power Trading
How it would work is you would select a power you currently have, then you would select a button that brings up a menu listed with the potential powers you can swap your chosen power for. Next, you would select how many you want to trade, if you have more than one of that power, then finally, hit a button to confirm, and wait a few hours for the trade to happen.
Here are a few rules for trading to help balance this:
-You can only trade powers that you currently have in your inventory.
--If there’s a power that…4 votes -
Clan capacity
Shouldnt an option of buying more member capacity for coins/ Purchasing an old clan be available?
1 vote -
No-luck cyclic has a flaw, here's how to fix it.
On no-luck cyclic games the player who commits last has a disadvantage. They have a disadvantage because the other players can blindly pick territories without thinking about it and hit commit as quickly as possible. Once they hit commit only then will they make sure they chose good territories, and they can modify as needed, otherwise, they can keep their time. However, the last person who commits can't do this because the game will advance, and they will be forced to think about the territories they pick before they commit. This gives them a disadvantage because they can't stop the…
3 votes -
Make chat more manageable.
Make it so that a user can load the chat from a specific turn instead of having to load the entire chat from the beginning. It would also be nice to have an option to search the chat for specific keywords and also to display all chats from a specific user.
3 votes -
Map rotation
The idea itself is straightforward, make the maps rotatable. Consider the various perspectives and conclusions one can make from Cold War maps that turn the traditional projections (the map that comes to mind first is the North Pole centered map, that easily shows the importance of Canada to US national ICBM defense). Thanks
1 vote -
Visualization mode
When the mode is on, it shades and unshades territories or bonuses with different colors. This is useful for picking or predicting where your opponent started. It also saves time when you try to “replicate” the game with custom scenarios.
3 votes -
Team bonus split
Making option that will allow bonuses to be split amongst team members that occupy a complete bonus territory together.
1 vote -
WZ Idle: Overview of items on the map
Hey,
with bigger maps it can get somewhat confusing to keep track of all the items on the map. Either I repeatedly click on already owned mines,... to find out which territories are needed to unlock - or I struggle to find a territory with a mine I wanted to buy a minute ago...
What about showing just items not unlocked yet on the map and giving an overview tab for unlocked stuff (like dig sites or power ups not claimed yet)?4 votes -
A penalty for leaving match early
When you join duo,trio and quads people just quit and it puts you at a disadvantage. Other games such as Rocket league have a penalty for this. Give the option for vote to forfit and if they quit before give a 20 min penalty
1 vote -
Pin and Hide games
The ability to pin vertain games, so that you wont have to go all the way back to find the game you’re looking for. As well as hide games you’re no longer part of (booted/surrendered/eliminated).
1 vote
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