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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

864 results found

  1. Randomize player names and colors on game start

    After the game starts, all player's colors and names would be randomized. You can use some basic proc gen for creating the names. Like random color + animal or something. The Red Tiger. So forth.

    This feature would be useful as I play multiplayer games with my friends against each other, but we tend to carry our betrayals and past anger over into new games, so this would help alleviate this issue and level the playing field.

    1 vote
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  2. Settnigs panel move order

    Ability to see whether the move order is cyclic or not in the main settings panel in game rather than having to see the full settings of the game

    6 votes
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  3. Better iPhone Mini screen scaling.

    Better iPhone Mini screen scaling. Letters are really small and the ads are like over the upper banner. Coming from an iPhone 8 where it worked perfectly. Thanks!

    1 vote
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  4. First round no banked time!! Its the first round....

    Totally agree with banked time for later rounds. First round is just the beginning. At least 2/3 of my games have to wait until the banked time runs out on the first round. Why??

    1 vote
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  5. Cancel Attacks in No-Split Mode

    Add a "Cancel Attack" button to the "Attack or Transfer" dialogue box. Without it, one needs to dig through the Orders list to find the one attack he wants to delete. It gets to be an issue on large maps.
    Frankly, this could be useful in any Mode of game, not just No-Split.

    1 vote
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  6. Suggestions from the Warzone Mapmaking discord server

    1. A button to auto recenter all territories.

    2. Something that loops trough all territories that meet some criteria, like: territory="Unnamed". Rather than saying: "Territory XXXXX is still named: "Unnamed"".

    3. A way to see territory connections like they appeared in Flash, by filling in all adjacent territories with a certain colour.

    4. Allow map makers to add different kind of terrains, such as plains, forests, hills and mountains. Attack a player on one of these type of terains gives the attacker a bonus or a penelty, depending on the terain.

    3 votes
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  7. A rule against paying people off to leave the ladder

    If someone pays off someone else to leave the ladder so they can get a trophy, they should receive a stern warning.

    3 votes
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  8. Warn players signing up for Clan Wars 2v2 that they need a teammate from their clan

    Players from a single clan signing up in odd numbers for Strategic 2v2 is a common occurrence in Clan Wars (https://www.warzone.com/Forum/580604-best-clan-war-timeslot?Offset=13)

    It would be useful if, at sign-up time for slots, a message near the Strategic 2v2 sign-up button informed players that they need a teammate from their own clan to be matched with. Ideally, since player pairing within clans is deterministic, it would be useful to warn spare players (who will not get matched with a clan mate) that have signed up for 2v2 that they would be the spare in their clan and not get matched…

    3 votes
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  9. Fair Move Order (Last Turn)

    Whoever has the most commands will currently get the last turn. The last turn is very valuable imho and I don't think it's fair this favors players with more army to move. One option would be to have some orders queue from the front and others from the back. It would have to be a checkmark in the move command.

    I'm currenty in a sticky situation and really want that last move badly, but the only way I could do this is by wasting armies and I can't afford to do that :)

    1 vote
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  10. Please improve chat

    There are several problems with the current chat:

    1. The chat window (when expanded) takes up an inordinate amount of screen real estate when playing in a browser. This covers a large part of the map and makes clicking on territories a big irritation.
    2. The use of tabs makes it easy to accidentally post on public chat when you actually want to post on team chat.
    3. You can't tag a player in chat (e.g. @Boer) like in Discord/WhatsApp or other chat apps.

    Suggested fixes:

    1. Move chat to a left sidebar rather than the bottom. Chat posts tend to be short, they…
    1 vote
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  11. A Smart Auto-Attack in Idle

    Create an advancement that:
    1. allows you to schedule future auto-attacks and
    2. only auto-attacks territories that are touching two that have already been conquered (to benefit from the joint-strike advancement).

    2 votes
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  12. Split the "ORDERS" tab into "DEPLOY" & "MOVE" tabs

    Since DEPLOYMENTS always occur before MOVES, they could be in separate tabs. That would make it easier for people to reviewing or reorganizing their moves by maximizing their screen real estate.

    Cards would behave the same, appearing in one tab or the other, based on the already well defined rules.

    3 votes
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  13. Removing „previously known“ after a year.

    Would be great to be able to remove a previous name from the profile after a minimum time (a year or so). Logged in via social media and had my clear name, which I don’t want to have on my profile any more.

    3 votes
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  14. Allow playing Idle during waiting for players in battle lobby

    When you press to join the battle during Warzone Idle, if you press at the first minute (every :00 or :30) , you will wait until the battle will start, usually 5 minutes. You have your smartphone seized for 5 minutes, without the possibility to do anything. I suggest putting a button like "minimize" that allow you to play Warzone Idle during the waiting of the battle start. In this way I can continue with the game instead waiting 5 minutes without doing anything, with the smartphone blocked.

    5 votes
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  15. Warzone Idle Artifacts upgrade improvements

    I’d like to be able to upgrade lower artifacts even with better ones which I do not use.
    What about a dismantle feature to gather for, example, essence from the artifacts and use this to upgrade them. Like a forge?
    In this way I can avoid to look for 4 artifacts of the same rarity to upgrade another one while maybe I have another of better rarity laying around.

    Thank you. Upvote!

    1 vote
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  16. Draft improvement for idle game

    The draft size in my opinion is too variable and the calculation is not intuitive. Would't it be better to simply have the draft size depending on the total number of armies produced since the beginning of the map and time between two drafts?

    Thanks

    3 votes
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  17. Clan market exchange

    I like the new feature clan request but I would prefer an exchange rather than a gift.

    I.e. post a request in army or money in exchange for resources, item or such and vice versa. Maybe an exchange of caches in order not to twist too much the system.

    This will make the clan interaction more dynamic.

    3 votes
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  18. Improvements for idle game

    I like the idle game very much but when I play actively I would like some means to speed up things (something more than just waiting for the draft to appear).

    For example

    • a tapping feature to introduce a multiplier for troops production (something like a inspire troops, morale boost)
    • a feature to watch ads to get a money / army / little time warp / coins (this could be a good source of income for developers without asking players to pay)
    • I'd like the super camp to be purchasable with coins
    • I'd like to purchase additional artifacts slot with…
    3 votes
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  19. Show win rate over last 100 games

    In the same way as the boot rate is now displayed, display the win rate over the last 100 games.
    Eg.
    1v1: 652 / 1059 (65% of last 100)

    3 votes
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  20. Allow "Sell all resources" in WZIdle

    Since with the clan request button you (fizzer) probably already needed to do differences in the UI between wars / regular game, adding a button now to sell all resources should be quite easy. Adding it in battles would have changed the balance drastically.

    1 vote
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