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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

863 results found

  1. Add an API method to remove all the connection, bonuses, and distribution modes from a map

    The method is useful for automating map making

    The current set map details API can't remove any existing connection, bonuses, or distribution modes. This makes updating a map automatically with the API impossible. For example, if I want to remove a territory from a bonus, I can't do it with the API.

    Therefore, an easy way to remove all existing connections, bonuses, and distribution modes is critical for automating map making. At least, I want to have one API method that removes all connections, bonuses, and distribution modes from the map.

    We can't do it easily with the existing tools

    6 votes
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  2. show "visible armies deployed" last turn in "Players" window if income is unknown

    The "visible armies deployed" graph is very helpful, but it's hidden in the menu and especially newer players don't make use of it. As long as a player is active and their income is unknown, the text under the player name in the "Players" windows could display the "visible armies deployed". it could say something like "5+? armies depl. last turn" until it says "Surrendered"

    1 vote
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  3. WZ Idle: toggle which items can be auto smelted/crafed

    Add a toggle button next to available recipes to include/exclude them from auto-smelting. I have to turn off auto-smelting often so that it won't consume ore/bars that I'm saving for something else.

    10 votes
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  4. comment custom community levels

    I think just like you can comment maps reviewing them, we can comment custom community levels

    6 votes
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  5. Waarom ben ik verplicht een game te spelen, waarin ik ben uitgenodigd?

    Ik wil een invitatie af kunnen wijzen, zonder dat het mij 1 of meer coins kost. Dat kan nu niet. Nu ben ik verplicht te spelen. Dat is niet goed. Zou u dat willen veranderen?

    1 vote
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  6. Pop up notifications for clan war time slot when you are actively playing idle.

    That's it. I keep missing clan wars because my phone notifications don't show when I have warzone open. There are popups for game advancement while playing idle, but one for clan wars would be really helpful.

    1 vote
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  7. On Warzone Idle, could you put the draft button in the same place every time?

    Put the draft button in center of map, or upper corner, so you can find it easy. On big maps it takes a while to find it. Gets very frustrating, and the "radar" is too intermittent. Thanks! Great game otherwise 👏

    3 votes
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  8. An open API for seeing the ingame clock

    I would like to have an API to see the ingame timer and which player already commited for a specific game (by gameId) to make integrations for discord or similar services to remind players who had not commited after x amount of time.

    If there already exist such an API please direct me to it.

    3 votes
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  9. 3 votes
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  10. Sort past games by turns taken

    I would like to see this on all platforms

    3 votes
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  11. Visually distinguish attack and transfer arrows

    nowadays you see your and your teammates orders, it would be nice to distinguiah attacks and transfers.
    Like green and red.

    1 vote
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  12. Statistics Advancement Includes Resources Needed for Crafters

    The third level of the Statistics advancement shows how many of an alloy or crafted item are needed to get all visible techs. This does not include how many are needed to craft the items. It would be nice if the stats included this information.

    For example, as it works now, if you've bought all the techs that require copper the stats screen shows that you don't need any more copper bars. This isn't really true though if you still need copper wire. Say you need 40 more copper at 4 copper bars apiece. It would be nice if the…

    1 vote
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  13. Count orders.

    Hi,
    if I want to plan an attack together with my teammates, the order of the attacks is usually very important. That is why it is often necessary to count which move it is. For example, when I have 30-40 moves, it's very annoying.

    it would be great if the commands were automatically counted and a number on the left shows which move it is

    1 vote
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  14. Armies-per-turn display in the game aftermatch

    the army-per-turn income would be a better indicator of the game struggle, in addition to, or instead of the number of armies, .

    1 vote
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  15. Remove the "Are you sure you don't want to attack window"

    Every time you are about to commit without attacking a popup window comes up saying "Are you sure you don't want to attack this turn".

    Please give us the option not to have that window show up.

    1 vote
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  16. Surrender must be accepted by teammates only

    I never been in a game where I didn't want to accept my opponents surrender, but many where I didn't want to accept my teammate.

    Many games get delayed a lot because people are slow to accept surrender.

    40 votes
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  17. Delete a chat you made.

    Please, please, please, make there an option to delete a previous chat you posted. NOT too far back because then people would delete their NAP agreements and say "i never agreed to peace." Just the chats that you posted in the current turn. You have no idea how many games I messed up all because I posted a chat that was supposed to be private into the public chat.

    1 vote
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  18. Taking notes in IDLE game

    I think everything is awesome, so I firstly make you congratulations.
    Anyway, I'd love if you add a button in the new idle game to take notes, something like the chat of the classic game, where i can write down what to do next and link territories. For example, some times it happens that I have to wait some hours to make armies and than take a particular territory that I need for a bonus or something like that, but after two or three hours it happens that I forgot what I had to do and spend my armies with…

    3 votes
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  19. A game setting to allow private messaging only to bordering terretories.

    We have been talking about a seeting like this, wich could be very fun in Diplo games.

    when you first start a game, include a setting where you can choose private messaging between all players, or only allow private messaging between bordering players or no private messaging.

    3 votes
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  20. Option to hide the cities in a commerce game

    The problem - Usually in large maps it happens that there are a lot of small territories all together in a very tight spot, and the cities begin to overlap one another. In a late state of the game, this may be confusing and one simply cannot find easily his armies because of the numbers of cities built in the territories.

    The solution - I propose having an option in-game to switch on and off the visualization of the cities at our will.

    3 votes
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