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Warzone Features

Welcome! This forum tracks Warzone feature requets to the Warzone creator. You can vote on the features you’d most like to see in the game.

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46 results found

  1. A Smart Auto-Attack in Idle

    Create an advancement that:
    1. allows you to schedule future auto-attacks and
    2. only auto-attacks territories that are touching two that have already been conquered (to benefit from the joint-strike advancement).

    2 votes
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  2. Idle: Mass sell items and ore

    Would be nice if there was a way to select multiple items and ores to sell them all at once rather than selecting one at a time with can be cumbersome.

    1 vote
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  3. WZ Idle: toggle which items can be auto smelted/crafed

    Add a toggle button next to available recipes to include/exclude them from auto-smelting. I have to turn off auto-smelting often so that it won't consume ore/bars that I'm saving for something else.

    10 votes
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  4. WZ Idle: Overview of items on the map

    Hey,
    with bigger maps it can get somewhat confusing to keep track of all the items on the map. Either I repeatedly click on already owned mines,... to find out which territories are needed to unlock - or I struggle to find a territory with a mine I wanted to buy a minute ago...
    What about showing just items not unlocked yet on the map and giving an overview tab for unlocked stuff (like dig sites or power ups not claimed yet)?

    4 votes
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  5. WZ Idle: confirmation before spending coins on powers

    I have double-tapped by mistake when using superpowers, accidentally spending a large number of coins. The worst is fog buster since the second use has so little benefit.

    A confirmation dialog would fix this (maybe only for large amounts of coins) but other ways likely exist.

    3 votes
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  6. New Idle Advancement suggestion: Territory quick access list

    As the name implies, this would be a list of visible territories that you can use to quickly access many of the remaining unconquered territories you have left on your currently opened level. The territories shown in the list would only have their name, strength (number of armies needed to conquer), and shape listed. Clicking/tapping on one of the territories within this list would open the normal inspection window at the bottom of the screen where you can view the full details you'd see as if you clicked/tapped on it normally, without conquering it. When selecting a territory to view,…

    3 votes
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  7. Friends list that shows who is online, offline, idle

    Simply a buddy list so people can send instant messages, invites, and data through warlight.

    3 votes
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  8. Warzone Idle: Dock multiple panels in tray

    Allow multiple "panels" (e.g. Artifacts, Smelters, Techs) to be docked in the tray at the bottom. Currently only 1 panel is shown at a time and you have to toggle back and forth between each one. On high resolution monitors there is enough room for at least 2-3 panels to be displayed side-by-side in the tray. Utilize more of that empty space.

    1 vote
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  9. Warzone Idle: suggestions for statistics level 5

    It would be great if the territory info page would show some army statistics before conquering: amount of armies that will be saved by hospitals and by joint strike (if available). And the total number of armies that will be saved on conquer.

    1 vote
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  10. Warzone Idle: Make FBA a bit more viable

    Fog Buster artifact, as it is, can only go up to 128 fogged territories, but that is only 0.853333333333.... power equivalent, making it outright unviable, especially because the artifact with the second-lowest power equivalent value at Insane is IMA, with a power equivalent value of 0.96. The idea is to have Poor grade FBA be 0.1 power equivalent, which would double as you upgrade it, culminating in Insane grade going up from 0.85333333333... power equivalent to 6.4 power equivalent, which would still not be 1 superpower equivalent, or 10 power equivalent, but still much better than the 0.853333333333... power equivalent…

    1 vote
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  11. Send Quick Match Players to Idle's Arena games. Especially 2v2!

    Tired of waiting for the 2v2 Bonus in Idle?
    Up vote this message and send us Quick match players to our game. So it can start now.

    3 votes
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  12. Idle: Mass change recipes for smelter and crafter

    It would be nice to have a way to mass change recipes for multiple smelters and crafters at the same time rather than click on change recipe one at a time. Later in games, especially with lots of smelters and crafters, it can become cumbersome and time consuming to change recipes.

    1 vote
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  13. Booted players get turned into a passive AI or goes IDLE

    Useful for FFAs, or diplomacy games where teams are implicit. Right now, if someone gets booted and turned into AI, the AI will attack all players. This will break most diplomacy games as well as some custom scenarios.

    Passive AI's would only deploy units and not make any attacks or transfers.

    This feature will be very useful for 15+ players games of custom scenarios or diplomacy games where booting someone and/or turning them into AI's will potentially ruin the game for everyone.

    Instead of making everyone wait because one person is taking too long, they can be "soft booted" into…

    5 votes
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  14. Grouped "auto" toggles

    Currently, on mobile in Warzone Idle, we have to scroll through all the upgrade options to toggle the auto options. Having a single button near the top to go into a "toggles" sub menu would make it easier to switch from an idle to a more active approach.

    3 votes
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  15. Warzone Idle: show the remaining time to upgrade hospital

    During digging the percentage and remaining time is displayed to see the progress. It would be useful to also show the remaining time during upgrading the hospital.
    It's not necessary to change the UI. It would be enough to show the remaining time in a popup text when the user clicks/taps on the upgrade progressbar just like when we see a popup touching the army/money label on the top-right corner. And maybe this progressbar-popup would be useful in smelters/crafters as well.

    1 vote
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  16. For Idle, include "next item" function with each Crafter and Smelter.

    Auto-starts next item when current one finishes. Default to current item. This makes it easier to keep smelters and crafters busy. User doesn't have to be there when an item finishes to switch to a different type of item.

    3 votes
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  17. Warzone IDLE: Avoid attacking territory when only need to check its stats

    Currently when I can afford a territory there is no way to check its stats.Clicking attacks it. Right-clicking as well. This results in unintentional attacks. The solution could be right-click or hover or some kind of a button to check stats.

    4 votes
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  18. Idle: Receive a random artifact gift upon completion of levels

    In addition to advancement points, would be great if you could receive a random artifact upon completing levels as a reward. Perhaps as levels get tougher to complete, the artifact you receive would become rarer or the chance to receive rarer artifacts increases. Or maybe give players the opportunity to upgrade an artifact they already have received when completing a level by using coins.

    1 vote
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  19. Recipe Stats fits in portrait mode on mobile device (Warzone Idle)

    The recipe stats window is cut short with the scroll bar covering the right side in the "techs needed" column.
    Example below
    https://imgur.com/a/ttp7cSi

    A solution could be to hide the scroll bar when not scrolling or screen not tapped within a certain amount of time. Alternatively make the text smaller.

    1 vote
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  20. On Warzone Idle, could you put the draft button in the same place every time?

    Put the draft button in center of map, or upper corner, so you can find it easy. On big maps it takes a while to find it. Gets very frustrating, and the "radar" is too intermittent. Thanks! Great game otherwise 👏

    3 votes
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